Changelog V0.68 (Beta)
- Vulture spider mines are back as old. you need to click for every mine you wane lay down
- Spider mines have there detect range increased from 1 to 2
- Magic Spider mines have there detect range increased from 1 to 2
- Units in Stasis Field are now untargetable
- Danimoth got a new skin (and all the extra goody's that come with it)
- Tom Kazansky won't get extra regen when above 75 energy
- Tom Kazansky will now spawn cloaked
- Tom Kazansky has his size decreased from 1 to 0.8
- Emergency Observer has now a 7 sec wait time.
- You now can't spawn new units if the Emergency Observer is still alive.
- Redesign the code of the Spawn info menu (works the same but code less buggy)
- Ultralisk now have a cleave dmg effect of 20%
- Siege tanks will have 20 extra dmg to buildings when in siege mode
- Kill Enemy Hero points has his icon changed in a nuke missile
- Spawn Broodlings can't target Archons or Dark Archons.
- Consume can now only target zerg units.
- Observers in tier 2 and 3 now spawn in the right places.
- Death animation size of the goliath is been fixed.
- Death animations size of Alan Schezar is been fixed.
- Death animations size of Torrasque is been fixed.
- Lockdown is now a missile ability.
- Added a critter ingame.
- Mind control will now remove the shields from the unit that cast the skill.
- fixed a typo in the hallucination behaviour.
- Shield recharge has his effect fixed and now reveals all units in the map.
- Map info in the lobby has changed.
- Viking AoE dmg size is increased from 1 to 1.25
- Phoenix AoE dmg size is increased from 1 to 1.25
- Rebuild the score screen. will now show useful info.
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