Changelog V0.60 (Beta)
Changes:
- Norrad III air dmg lowered from 70 to 20
- Norrad III ground dmg lowered from 70 to 20
- Fixed overlord load and unload
- Fixed Yggdrasill load and unload
- Increased overlord movement speed from 0.4687 to 1.875
- Beam up is now divided in 3 skills.
- 100 for normal land units.
- 50 for air units.
- Free for transporters and detectors.
- Matriarch has her size decreased from 0.4 to 0.3
- Matriarch energy regeneration lowered from 2 to 1
- Wraith air dmg increased from 5 to 8
- In Tier 2, the 2 Reavers spawn now with 1 warp prism
- Increased ensnare time scale from 0.2 to 0.3
- Decreased Foliage from 0.5 per cell to 0.23 per cell
- Added a warning to the player if his points change.
- Updated the credits with all Alpha and Beta testers
- Change all caster energy regeneration to 0.85
- Fixed damage reduction of the fenix weapon
- SCV will now beam out if you don't have any combat units left.
- Burrowed and stealth units will now trigger spider mines.
- You now get a message when receiving a Tier 1 spawn point
- You now get a message when receiving a Tier 2 spawn point
- You now get a message when receiving a Tier 3 spawn point
- You now get a message when receiving a Hero spawn point
- Pressing F1 will focus the camera to the nexus
- Increased the amount of spider mines per player from 15 to 30
- Decreased the cooldown of most ability's to 0.5
- Danimoth will now cloak units below.
- Tier 2 lurker will now spawn burrowed
- Infested Terran movement speed increased from 2 to 2.5
- Mealstorm now effects friendly targets
- Plague has his hotkey changed to "g"
- Broodling has his hotkey changed to "b"
- Beam up has his hotkey changed to "U"
- The enemy nexus is now seen trough the fog of war
- Computers players are removed from lobby
- You can now switch teams while in the lobby.
Planned:
- Vultures to allow mass lay mines.
- Magic raynor to auto lay mines.
- Dark archon mind control permanent.
- Allow self-kill come back in some sort of form.
- When lvled up don't allow to pick new units till old are dead.
- Change the spawn point of the observers.
- Add a button for emergency observer + a 10 second no spawn penalty
- Add a nice victory end.
- Create a separated spider mine limit for magic raynor.
- Hero combo's
- Add Tom K.
- Allow the option to beam out when you have 0 points
- Allow some units to attack ground.
- Let transporters to drop there cargo when they beam up.
Can't do for now:
- Allow magic raynor to lay mines while in transport.
- Reaver and archon attack down from high ground, which shouldn't happen.
- Force players to pick a unit group when they have points.
- Teleport units that are dropped on a teleporter.
- Not show hallucinations on hero portraits.
- EDIT THE ARENA....AGAIN!!
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