TMA - Team Micro Arena
visit the site: http://www.team-micro-arena.net/
version: 0.22 EU (public released)
version: 0.10 NA (public released)
Basic Description:
There are two teams consisting of either one, two, three or four players. Each team holds one Head Quarters, a Protoss Nexus building. The main objective of this and any other Team Micro Arena map is to destroy your enemies Nexus. Be successful and you win the game. The map exists of the fighting arena in the middle bounded with the nexus on ether side. players are able to spawn preselected unit groups that can be used to destroy the enemy's
At the beginning of the game you get one unit point for tier 1 units. With this point you can make a selection of 30+ unit groups. as soon as you select one of the unit groups from the menu, the displayed units will spawn in the arena in front of your Nexus. Now you can take control of them and try your best to kill as many enemy units as possible and get a higher score. When all of these selected units are killed, you will immediately get a new unit point for the matching tier and being able to select new units.
The Point System
For each unit killed you get a certain amount of Score. When your units are killed, the amount of Score goes to the respective player of the other team. There is a Score board displayed during the whole game on the upper right side of the screen showing the current order of the players by their Score.
Unit Points and Heroes
The Higher Score you are able to get, the more effective will the default unit selections become. When you reached a score of 10.000, You will get 1 Unit points for Tier 2 units. At 30.000 Score you get 1 Tier 3. At 50.000 Score you get 1 Tier 2 and 1 Tier 3 points. etc. etc.
Additional to the improved unit selections there are multiple opportunities for you to select a hero unit from the 4th Tier, the Hero Tier. You get one hero point at 15.000, 30.000, 50.000 and 75.000 Score. At 100.000 and 150.000 Score you get two hero Points. Three are given to you at 225.000 Score, at 350.000 it's four and if the game really takes long enough and you are able to get 500.000 Score you will even get 5 hero points. This is the very last time you are able to select a hero in the Hero Tier. The hero unit is added to your normal units and doesn't affect your respawn. That means when your normal units are killed, you will be able to select new ones still having one or more heroes in the arena.
Areas of The Arena
Besides the basic terrain and the two Nexus, the arena offers some more extra features you might have to use in certain situations. There are two teleports located at the left and the right side of each Nexus and two more on the high grounds very left and right on the map. These two teleports on the high grounds bring ground units back to their spawn area in front of the Nexus. The teleports on the left and right side of each Nexus can only be used by players of the respective team. That means the upper teleports will only work for the team playing upside, the ones downside only for the bottom team. These teleport units to the left or right high grounds.
Features:
- 1v1, 2v2, 3v3, 4v4 battles.
- A wide selection of unit groups (over 60 groups in 3 Tiers).
- A wide selection of hero's (over 25 of them).
- An updated spawn menu for quicker game play.
- Old time units and skills from the original TMA legends 5.5 in SC1
- And intense battles that will test your micro abilities.
- Added names to the AI players
- AI can finally control hero's (no skills)
- Observer spawn rewritten. should now work as intended.
- completely redone the AI spawning code. should now work less buggy
- fixed a rare bug that stops spawning at 75.000 score.
- fixed a bug in the leaderboard.
- added some pre-work for the change in the menu and tool tips.
Big update. added AI and changed names
you can now add a AI to the game and it will replace the player
update the map a couple of times. added a complete new Combo menu for over 100.000 points
with this change the map is now 99% the same as the one in SC1
almost ready for gold. beta is online as always
Team Micro Arena - Classic
8 player map by jackolas
Again major updates on the beta. the map looks more and more as the original in SC1
First version released
edit: also released the NA edition
did a massive bug update for private version 0.46
the map gets closer and closer to release.
http://www.sc2mapster.com/maps/tma-classic/pages/changelog-v0-45/
The map is finished. (I hope)
in the coming days a last private test will be done to make sure nothing is wrong
and than I release the beta of the map for the public on EU.
I think I also have a US uploader ready
I'm excited for this map. Always enjoyed the SC1 version and this one is looking good so far.
I know that the map "will be done when it's done," but is there any tentative release timeframe? Are we looking at 3 months? 3 weeks? Any day now?
Thanks to everyone who has contributed to this project!
Did a major update