Thrikodias's Assets
A collection of models (usually kitbashes) and textures made or modified by me. Requirement dependencies are listed under the caveats section for individual files.
BorgDragon's tutorial should be used for the textures. The textures also have pretty large filesizes, so feel free to resize them.
I do not take requests.
Please give credit to Thrikodias.
Thanks goes to NiNtoxicated01 and Leruster for the 3ds max plugin and TaylorMouse for his M3 Import script!
I'm trying to use the Brown Roach, but I don't know how to retexture the Roach to the Brown Roach. Can someone please help me?
Hello there!
I'd like to very kindly ask to "borrow" the defiler mound in order to make a leviathan brood version.
Hello! I'm someone that making mod in the game named stellaris, and i am making a ship sets mod of starcraft 2.
may i ask to use some of your models in this mod, if you don't mind?
Hello Thrikodias, could I use your signifier model to make Raszagal as a hero version of it ? I know she is a Dark Templar in the original game, but she is quite a powerful one, so she could be a signifier I think.
Heya, man. I was just perusing your files and found that the teamcolor Tychus actually contains the file for the Kakaru. Is there a chance this might be fixed? I was hoping to get my hands on that particular asset lol
Thanks again for all the great models!
In reply to VisionsofKhas:
Hello Thrikodias,
I am using you Tassadar model for my Custom Campaign Noir: Automata.
Credits is on credits section.
Hi Thrikodias,
I used your assets in my public map, Desert Strike Azure.
Assets Used:
- Viper Nest Building Model: CerebrateTissue.m3, BTN.dds, Wireframe, Emissive.dds
- Swarm Queen Chamber Model: EvolutionChamberOldGameTextures.m3
- Aberrant Niche: ZergBuildingLarge_00TC.m3, textures
- Viking Tower: PsiIndoctrinatorTC.m3, textures
Thank you for letting our community use your assets! All credit was given to you within a trigger comment action. If you would rather have credit in another method, please pm me. –thanks
My compliments on the excellent models.
I've tried to import one for my project, the Dark Lasarra model, but the texture does not seem to apply to the model. The model appears as featureless blue.
Has anyone else had this problem? and, if so, could they point me in the direction of why this has happened?
Hmm I don't think you both an author and former auther, maybe change that. :)
Thank you for Rohana Model.
That was an answer to EvilUltralisco's question lol
@Thrikodias: Go
The image for the BC portrait is gone :P
Battlecruiser Portrait
Hi Thrikodias!, your models are awesome!,
but a question, what is the model base of your DuGalle Portrait?, for facial animation :D (sorry for my english).
Hi i really like your models. Could you make Urun in same way as Rohanna ? I mean as playable unit like Zealot or something similar. Of course only if you want and if you have time. Anyway thanks and continue doing excelent work !!! Kakaru and Bengalaas are nice reminder of SC1.
YHEA! THE KAKARU!
your models are awesome!!!
@Thrikodias: Go
Ok, thank you ^^
I've just discovered a bug preventing drag selection affecting the following models:
These bugs have since been fixed and the assets reuploaded. If you downloaded any of them before this point, please download the updated versions.
@Zarxiel93: Go
I don't have any plans, I just do them as motivation comes or goes. I did start some preliminary work on a kakaru model, but I won't promise anything.