Thrikodias's Assets
A collection of models (usually kitbashes) and textures made or modified by me. Requirement dependencies are listed under the caveats section for individual files.
BorgDragon's tutorial should be used for the textures. The textures also have pretty large filesizes, so feel free to resize them.
I do not take requests.
Please give credit to Thrikodias.
Thanks goes to NiNtoxicated01 and Leruster for the 3ds max plugin and TaylorMouse for his M3 Import script!
Hiya, nice work on the all the models! I 've been using them faithfully for many months now. Hpwever, I just noticed that I could not find the Charger model at Files? Is this my foolish search-i-ness skills, or is it actually gone? :C
I i downloaded the duglle portait, it works except for the hat, witch is a translusent orange for some reason, ive downloaded many times but nothing has changed? anyone eles have this issue
Hi. I know you probably get asked this a lot and I'm not sure what the rules with it are, so I'll ask: If i use one or more of your models/portraits/textures in a map I'm making, is it okay if I publish it to the arcade so long as i credit you and provide the url of this page?
Thanks in advance.
Hello. I understand you probably get a lot of requests, but I'm still hoping you'll consider this. Me and a handful of other people, such as SoulFilcher, JaKaTaK, and Existor, have gone full swing into making a LotV mod and we need a couple things done.
I did a moch-up skin for a Cyclone model that SoulFilcher made, but I think we could use a better skin.
We also need a HERC model. Basing it off the Marauder or Swann model, using an SCV drill for the Grapple arm, and a Marauder arm for the cannon, should do it.
I also need a Thor Model with a new animation. The Animation can be largely based off the Thor's Spell A animation but in reverse and with the cannons on the back coming off a bit with a light.
Finally, we need a modified Mothership Core model, obviously to look like the Disruptor.
Gameplay-wise we've pretty much already got everything finished. There's a few more things, but those will be dealt with in a couple days. Having these models and some other effects will be greatly appreciated to help make it feel more unique.
That's about everything we need. I hope you consider helping us out, and thanks in advance. ^^
@Thrikodias:
Thrikodias, can you make an Aldaris model for the SC1 Remake team? Here is the picture of what he appears:
Where did the dark observer go? I can't find it.
rename it with the nove's texture name
One question....How do you use the Kerrigan Texture? I seem to be having trouble getting it to work
HI everyone
I don't know how to use .sc2lighting file. Can anyone plz tell me D:.
Also, Thrikodias, can you make too the SC1 siege tank model by using the sc2 version of the siege tank and its siege mode model and make it non-spread legged and its cannons like the Siege Breaker? You can my forum in my assets and check my request. Please.
Thrikodias, can you also update your old Zerg Cerebrate building model by using the HoTS unused Primal Zerg building model which is called, Primal Production C? It looks like a Cerebrate but it is green color skin and it has a mouth on the head of the worm-like structure and it has an Extractor-like building on its body and you should add some tentacles on it and remove the mouth and Extractor-like building on the model and apply team colors on its horns and do the same texture as what you did to your old Cerebrate, which looks like the middle structure of the Zerg Extractor. Here is the screenshot of the Primal Extractor building:
@Alex06:
I am not sure about this model placement. I know its a HoTS doodad.
Protoss Sanctum? What is that?
No problem man. It will be worked out as planned :-)
very good :D thanks ^^
@Zarxiel93:
Oh, by the way Zarxiel. I told Kailniris that he should make the SC1 Power Generator model because I saw that in the Models for SC1 forum list of Terran buildings and units. Kail said that he will be working on that model soon because he's working on his latest model which is the portal/warp xel'naga gate in his forum.
@Zarxiel93:
Sure thing my friend:-)
ah ok :)
@Zarxiel93:
Ok. So what I am saying is that Thrik should update his old SC1 Sunken Colony model and I know that you have the Sunken Colony made by Cacho. Because I know that Cacho cancelled his project in releasing his Sunken Colony custom model and new Corsair model with Khalai and Nerazim textures.
I already have a Sunken Colony and Evo Chamber made by Cacho, so is not neccesary :)