A while ago (actually right when I got into beta) I started messing around with make custom units. Made a marine wtih 450 hp, superfast move, permanent cloak, etc. I also set the hero flag to true on it, but that didn't do anything. I just noticed that there are places for items in the current xml. They look to be just like abilities, but I have not tried them out yet. Does anyone know if items show any new functionality not seen in multiplayer, like an inventory or a shop. And did also did I miss something with hero functionality that shows anything new?
<CItemClassid="TestItemClass"><Namevalue="TestItemClassName"/></CItemClass><CItemContainerid="TestContainer1"><Modelvalue="Zealot"/><ModelHeightvalue="500"/><ModelWidthvalue="500"/><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="0"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="1"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="2"/></Slots><Slots><Equipvalue="1"/><Rowvalue="8"/><Columnvalue="3"/></Slots></CItemContainer><!--I know the other block had an item, but this link makes refernce to the container and stuff--><CItemid="TestItem"><Facevalue="SCV"/><Flagsindex="CanDrop"value="1"/><Classvalue="TestItemClass"/><Containervalue="TestContainer"/></CItem><CUnitid="Probe"parent="ITEM"><Itemvalue="TestItem"/></CUnit><CAbilInventoryid="TestItemAbil"><CmdButtonArrayindex="Drop"DefaultButtonFace="Move"><Flagsindex="ToSelection"value="1"/></CmdButtonArray><CmdButtonArrayindex="Move"DefaultButtonFace="MovePatrol"><Flagsindex="ToSelection"value="1"/></CmdButtonArray><CmdButtonArrayindex="Take"DefaultButtonFace="MoveHoldPosition"><Flagsindex="ToSelection"value="1"/></CmdButtonArray><CmdButtonArrayindex="ItemInstant"DefaultButtonFace="AcquireMove"><Flagsindex="ToSelection"value="1"/></CmdButtonArray><CmdButtonArrayindex="ItemTarget"DefaultButtonFace="Turn"><Flagsindex="ToSelection"value="1"/></CmdButtonArray><Rangevalue="2"/><MaxDropRangevalue="5"/><InfoArray><EmptyFacevalue="Move"/><Classesvalue="TestItemClass"/><Alignmentvalue="Left"/><Containervalue="TestContainer1"/><Itemvalue="TestItem"/><Hotkeyvalue="Move"/></InfoArray></CAbilInventory>
Also
I was about to thank both of them, but the register screen in Chrome is all fucked up.
I don't quite understand how the <RefundFraction> works. It appears to be refunding 1 mineral, 1 gas, 1 terrazine etc, when the skill costed 100 energy?
or is this a fraction? where 1 = 100% of what you paid for
It's the refund value when you cancel the cast. Eg. Shift clicking 2 Supply depots subtract 2x100 minerals, but if you cancel the 2nd one, you get 100 Minerals back.
A while ago (actually right when I got into beta) I started messing around with make custom units. Made a marine wtih 450 hp, superfast move, permanent cloak, etc. I also set the hero flag to true on it, but that didn't do anything. I just noticed that there are places for items in the current xml. They look to be just like abilities, but I have not tried them out yet. Does anyone know if items show any new functionality not seen in multiplayer, like an inventory or a shop. And did also did I miss something with hero functionality that shows anything new?
When you set the Hero flag, it gives you an icon in the bottom right part of the screen ( http://www.wc3c.net/attachment.php?attachmentid=48428&stc=1&d=1269449460 )
Also, it seems to be possible to display a Level XP bar. ( http://dl.dropbox.com/u/1047844/Screenshot002.jpg )
Those informations are taken from a thread of wc3c.net : http://www.wc3c.net/showthread.php?t=109187
Haven't had the time to look into these settings yet.
Oh awesome, thanks man. Gana get a head start on custom hero arena then.
i tried playing around with the itemdata and lootdata, but without any examples other than default values, i couldnt really get anywhere
Some guy just posted this picture of the alleged inventory system on the StarCraft 2 official boards (Renee.islga):
http://bbs.islga.org/attachment/Mon_1004/90_2086_3babe98103ebdb7.jpg
Can you guys confirm whether or not it's a fake? He claimed the character sheet is converted from a bag, by the way.
If that's authentic, then its pretty sweet!
http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF-8&sl=zh-CN&tl=en&u=http://bbs.islga.org/read-htm-tid-39696.html&prev=_t&rurl=translate.google.com&usg=ALkJrhifgvfFCpcVJxSMHimdXk-f5fTzRw
http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF-8&sl=zh-CN&tl=en&u=http://bbs.islga.org/read-htm-tid-39697.html&prev=_t&rurl=translate.google.com&usg=ALkJrhhPKeG3GDjxFMkVg33dzJ-RUnhcfg
I think it's authentic, but nobody explains how to do it.
For the record, the reward sucks. I will still try to figure it out for shits and giggles.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
What happens if the Chinese girl decides to post how he did it before someone figures it out?
She will get the prize then.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
The bigger we get, the better prizes we can give out, Levi, :P.
Liiiiiiiiiiiike...for-pay maps...paid for?
I suppose anything is possible? :P.
Apparently Renee and some other guy/girl has posted it already:
http://bbs.islga.org/read-htm-tid-39726.html
Relevant XMLBits:
http://bbs.islga.org/read-htm-tid-39721.html
Also
I was about to thank both of them, but the register screen in Chrome is all fucked up.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Is there a working map with the inventory out yet? That's one of the requirements.
I dont give a shit about the prize.make one if you want.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
I don't quite understand how the <RefundFraction> works. It appears to be refunding 1 mineral, 1 gas, 1 terrazine etc, when the skill costed 100 energy?
or is this a fraction? where 1 = 100% of what you paid for
I guess it has to do if you sell the item?
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
It's the refund value when you cancel the cast. Eg. Shift clicking 2 Supply depots subtract 2x100 minerals, but if you cancel the 2nd one, you get 100 Minerals back.
Whoa, that's.... Whoa.
Contest is still open to whoever can submit a working map though.