You know those powerups hidden around the map. The ones that up your attributes. They could really be exploited if the map is constantly reloaded. That is not to say that this is necessarily a problem; it takes a fair amount of effort to reload the map.
Another thing, I don't like how you loose DNA when you kill lower level units with a higher level character. I would understand (but still not like) if you just didn't get anything. It makes it confusing when you see floating +2's and you don't know what they are for.
How do you make a building that gives control to the player closest to it like the Watch Tower. I tried coping the watch Tower ability but it doesn't work.
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@gimmeurlife: Go
The map is on battlenet.
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You know those powerups hidden around the map. The ones that up your attributes. They could really be exploited if the map is constantly reloaded. That is not to say that this is necessarily a problem; it takes a fair amount of effort to reload the map. Another thing, I don't like how you loose DNA when you kill lower level units with a higher level character. I would understand (but still not like) if you just didn't get anything. It makes it confusing when you see floating +2's and you don't know what they are for.
Overall its a great map though.
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I think i read somewhere on the starcraft 2 official forums that they haven't been implemented yet.
http://us.battle.net/sc2/en/forum/topic/627976600?page=1#7 bottom of post #9
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Is their any performance benefits to using the data editor instead of triggers.
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How would i make a trigger that allows me to check if their are any units that belong to a certain player in a certain region.
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I don't mean the player color but the color of the whole unit
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How do you make it so when you cast an ability like temporal rift or guardian shield it shows the bubble thing or something like that?
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Oh ty
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How do you change the color of a unit with the data editor.
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How do you make a building that gives control to the player closest to it like the Watch Tower. I tried coping the watch Tower ability but it doesn't work.
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Great idea!
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It seems like that is the case.
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I made items pawnable and made a store for items
Here
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I think you have to change the Resource tag in the ZergBuild ability.
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What happens if the Chinese girl decides to post how he did it before someone figures it out?