Starcraft: Mass Recall
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StarCraft: Mass Recall
StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.
You need to have StarCraft II installed in order to play the Mod. StarCraft II is free-to-play, you can download the game client from the StarCraft II Official Game Site.
Also check out:
- our project thread at TeamLiquid forums
- a commentated playthrough by Jayborino (v6.x, hard difficulty)
- a playthrough by professional StarCraft II player Crank (HotS version, hard difficulty)
- story and cutscenes video series / playthrough by Executor Nral (v8)
Do not hesitate to leave feedback or suggestions in the comment section below.
We hope you all enjoy playing StarCraft: Mass Recall!
- The StarCraft: Mass Recall - Team
“Ah, Executor! En Taro Adun! It is good to see you once more upon the field of battle.” – Fenix
FRIENDLY DISCLAIMER: This Mod and all campaign files are free. This means, all who work on Mass Recall are putting their free time into an incredibly comprehensive remaster of all of StarCraft and Brood War, including entirely new custom campaigns such as the Stukov Series and Enslavers Redux. Thus, there should be absolutely no expectations that bug fixes or new features will be released in any sort of timely manner. This is a "we'll get to it when we get to it" situation. Please be aware the modders here have work lives, family lives, and simply do not have the energy to maintain a lively work cycle to keep the Mod 100% up to date. We do promise we will release updates when we feel they are ready to be released. We hope that you understand our position on this.
Latest News![SCMRHeader01LatestNews](https://i.imgur.com/9l8o8LH.png)
“Receiving incoming transmission…” – Adjutant
December 29th, 2021
The Spanish (EU) localization of StarCraft: Mass Recall (version 8.0.1) is now available!
The first major redesign of our project page is now live!
StarCraft: Mass Recall is done for the foreseeable future. Have fun!
You can find all essential files that are required in order to play StarCraft: Mass Recall, as well as the Bonus campaign Enslavers Redux in the "Downloads" section below!
Note that the Cinematics addon has not changed. If you have the latest Cinematics addon already installed, do not replace it with the file included with StarCraft: Mass Recall v8.0, this is just a "dummy" file in case you're not using the addon.
Trailers![SCMRHeader02Trailers](https://i.imgur.com/hpGce7d.png)
“This is kind of exciting for me.” – Sarah L. Kerrigan
StarCraft: Mass Recall 7.0 Trailer #2
StarCraft: Mass Recall 7.0 Preview Trailer #`1
Downloads![SCMRHeader03Downloads](https://i.imgur.com/YHqOauR.png)
“ACCESSING CONFEDERATE NETWORK >” – Confederate Network
Current Version: 8.0.1
Required files:
Localizations (one of these required):
- SCMR Localization v8.0.0 English
- SCMR Localization v8.0.1 Deutsch
- SCMR Localization v8.0.1 Español (EU)
- SCMR Localization v8.0.0 Español (Latino)
- SCMR Localization v8.0.1 Polski (2024.08.23) - includes Polish localization of the Stukov Series + Enslavers Redux
- SCMR Localization v8.0.0 Русская
Optional addons:
SCMR Cinematics Pack (Recommended)
Enslavers Redux Bonus campaign (Recommended)
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - English
- SCMR v8.0.0 Extra Campaign - Enslavers Redux - Русская
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - Spanish
To install the SCMR Cinematics Pack if you've already run the installer without it, replace the "SCMRcinematics" file in your "Mods" folder with the one in the cinematics pack download. Similarly, if you have already downloaded the English Localization Mod but wish to change languages to one of the above supported versions, replace the "SCMRlocal" Mod file in your "Mods" folder with the respective language you wish to use.
If you've played previous versions of StarCraft: Mass Recall, for a clean installation it is recommended you delete any previous StarCraft: Mass Recall-related folders or ZIP-Archives from your StarCraft II installation directory, and delete or rename the SCMR.SC2Bank file in (Documents)/StarCraft II/Banks.
Older versions and localizations
- Chinese Localization v6.2.1:
1st method:
Required files:
Localization (required):
- SCMR Localization v6.2.1 International Subtitles (including Chinese)
Optional addons:
2nd method:
The Chinese Localization v6.2.1 of StarCraft: Mass Recall is also hosted on the Chinese cloud-service by Baidu. There you can also find a comprehensive installation guide in Chinese to properly install this localization. To get to the required files and the installation guide follow this link here.
- French Localization v6.2.1:
Required files:
Localization (required):
Optional addons:
- Korean Localization v7.1.0:
Required files:
Localization (required):
For translators:
SCMRlocal changes from v7.3 to v8.0, provided by 628w
Installation![SCMRHeader04Installation](https://i.imgur.com/B9TSrbM.png)
“Uh... how do you work this damn thing?” – Marine
Auto-Installation
(for Windows, if you're using Mac follow the manual installation guide below)
For a fresh auto-install please carefully follow these steps:
1. Download the SCMR installer and the required files (see the "Downloads" section above).
2. Move all downloaded ZIP-Files and unzip the installer to your StarCraft II installation directory. The default path to it is: "C:\Program Files (x86)\StarCraft II\".
3. Run the installer.
4. After SCMR is successfully installed, use the shortcut on your Desktop to run SCMR.
Auto install video guide by DeltronLive
Note that this is for an older version, just make sure you have all the latest required files specified in the "Downloads" section above, otherwise the process is the same.
Manual Installation
If auto-install fails and/or you would like to manually install SCMR, please carefully follow these steps:
1. Download the required file sets (see the "Downloads" section above). For StarCraft: Mass Recall to work properly you need to download the Campaign Maps - that are bundled with the Main Mod (SCMRmod) and a "dummy" Cinematics Mod (SCMRcinematics) - as well as the Assets Mod (SCMRassets) and a Localization Mod (SCMRlocal).
2. Then extract all ZIP-Files to a folder of your choice. The extracted folder should look like graphic [1] below.
3. Now, open your StarCraft II installation directory where the StarCraft II.exe (WIN) or .app (MAC) is located. Per default this is on your primary C: drive under "Program Files (x86)" (WIN) or "Applications" (MAC). The standard paths to the StarCraft II installation directory are shown below.
Windows: "C:\Program Files (x86)\StarCraft II"
Mac OSX: "Macintosh HD/Applications/StarCraft II"
The StarCraft II installation directory should look similar to graphic [2] below. Note that you may need to create the "Maps" folder here if it does not already exist. Then move the folder called "Starcraft Mass Recall" (with lowercase "c") from the extracted folder to the "Maps" folder within your StarCraft II installation directory. The "Maps" folder should now look like graphic [3] below.
4. Next, move the "Mods" folder from the extracted folder into the StarCraft II installation directory (the same place as the "Maps" folder). Your "Mods" folder should now have four Mod files and resemble graphic [4] above.
5. While your newly placed "Starcraft Mass Recall" folder within the "Maps" folder should now look like graphic [5] below.
Other (older) manual installation guides:
- Step-by-step Installation Guide (English)
- Installations-Handbuch (Deutsch)
Alternative ways to play
If the above doesn't work for you, first and foremost make sure that:
- you have all the necessary files in the right directories
- you've set the correct paths for the shortcut
- you're running the latest version of StarCraft II
Alternative way to play without the shortcut:
- locate SC2Switcher.exe in the Support folder (your StarCraft II installation directory)/Support
- locate the SCMR Campaign Launcher file in (your StarCraft II installation directory)/Maps/Starcraft Mass Recall
- drag and drop the SCMR Campaign Launcher file to SC2Switcher.exe
If you wish to play while logged on to Battle.net, you will need to take the following steps:
- Launch StarCraft II using the Battle.net launcher
- Alt-tab to Desktop
- Launch StarCraft: Mass Recall using the created shortcut
Note that you can still save and load any SCMR map, as long as you're logged in.
Bonus Campaign - Enslavers Redux Installation
ZIP Download - https://www.sc2mapster.com/projects/starcraft-mass-recall/files/3246278
This file includes a new 30-mission extra bonus campaign "Enslavers Redux" by OmegaWeaponX! This series contains 4 episodes, with 9 unique maps per Terran, Protoss, and Zerg races, with 3 epilogue maps. Content and story is based on the original Enslavers custom maps in StarCraft and Dark Vengeance maps in Brood War. Features brand new dialog and story, missions, and enhanced heroes with their own level-up mechanics! Learn what happens between the major StarCraft episodes and the events leading up to StarCraft II: Wings of Liberty!
While this custom campaign can be played stand-alone by opening up the unique Enslavers Redux Campaign Launcher and launching missions from there, it is also integrated into Mass Recall via the "Extras" menu. In order to load it properly in for the Mass Recall Launcher to work with this campaign, follow these instructions:
- Download the above ZIP-file containing Enslavers Redux
- Go into your StarCraft II folder -> SCMR Mass Recall -> Extras:
- Within Extras, place your ZIP-file, then uncompress it there. You should have a folder that says 8. Enslavers Redux. It should look like this now:
- You've got Enslavers Redux installed! Now from the SCMR Campaign Launcher go to Extras and click on the Enslavers Redux menu panel. You can launch any mission from here or open the Enslavers Redux Campaign Launcher and launch missions from there!
Please note - This campaign has no unique audio for voices and as such it is required that subtitles are enabled in order to actually read what transmissions are saying :)
Informational Pages![SCMRHeader05InformationalPages](https://i.imgur.com/2H9KlwQ.png)
“Come, stand here. You need to see this.” – Gerard DuGalle
- Options
- Terran SCMR Models
- Zerg SCMR Models
- Protoss SCMR Models
- Faction Model List Options
- Cheat Codes
Troubleshooting![SCMRHeader06Troubleshooting](https://i.imgur.com/dZt5xY6.png)
“I swear it's always some damn thing.” – Joeyray
Make sure to check out the auto install and manual install video guides also linked above. The end result in these videos is the same, regardless of install method.
Also make sure you're using an up-to-date version of StarCraft II.
Common issues:
- Param/Value/-Error: If lots of texts are like that, you may have a problem with your Mods: Delete SCMRmod and SCMRlocal, and re-download them from the links above. If it is only one or two lines (say, a mission objective), report it in the comments section (in that case, please specify which language you are playing in).
- Dependency cannot be loaded: The Mods are not at the proper place. Check that you have put your Mods (SCMRmod, SCMRassets and SCMRlocal) in the "Mods" folder, as on the pictures above.
- Unable to load map: Your Maps are not at the proper place. Check that you have put the episode files such as "1. Rebel Yell" in a folder "Starcraft Mass Recall", itself to be placed in "Maps", as on the pictures above.
Credits![SCMRHeader07Credits](https://i.imgur.com/Q7mAqm8.png)
“Who's in charge here?” – Marine
[ Click here to view full credits ]
Map Design and Scripting
Jones
Telenil
Jimm
Gradius
Ultraling
Kostyarik
Re1deR
herdal8
christdaugherty
OmegaWeaponX85
SCMRmod
based on the StarCraft 2: Brood War Mod by
MavercK
Additional development by
Jones
Jimm
Telenil
Gradius
OmegaWeaponX85
Superfield
christdaugherty
Custom 3D Models and Textures by
GhostNova | Units: Dropship, Stukov (co-author SoulFilcher), SC1 Queen's Nest, SC1 Ghost, SC1 Citadel of Adun, SC1 Battlecruiser, SC1 Siege Tank, SC1 Academy, SC1 Devourer Portraits: Fenix, Duran, Stukov (co-author SoulFilcher), Goliath |
Thrikodias | Units: Tassadar, Observatory, Arbiter Tribunal, Warp Gate, Bengalaas, Kakaru, Psi Emitter, Stasis Cell, SC1 Defiler Mound, SC1 Photon Cannon, SC1 Robotics Facility, Portraits: SC1 Mengsk, Valkyrie, Tassadar, SC1 Adjutant, SC1 Zasz, SC1 Daggoth, SC1 Corsair, SC1 Defiler, Dropship, SC1 High Templar |
GnaReffotsirk | Carrier, Shuttle, Queen, Creep Colony, SC1 Guardian |
Cacho56 | Units: UED marine, SC1 Sunken Colony Portraits: Duke, DuGalle, SC1 Arbiter, SC1 Siege Tank, SC1 Battlecruiser, SC1 Science Vessel, |
SoulFilcher | Units: Ion Cannon, SCV (Retro), Stukov (co-author GhostNova) Portraits: Stukov (co-author GhostNova) Icons: Kerrigan, Tassadar, Devourer, Queen |
Gradius | Units: Cerebrate Portraits: SC1 Overmind |
XibadivS | Control Tower, Machine Shop |
Snowflake Entertainment / Project Revolution | Valkyrie |
buhhy | Dragoon |
KORroy | Portraits: Aldaris |
Hammer107 | ComSat Station, SC1 Barracks, SC1 Engineering Bay, SC1 Missile Turret, SC1 Starport, SC1 Armory, SC1 Bunker, SC1 Factory, SC1 Medic, Raynor (Vulture), SC1 Spore Colony, Tassadar (Gantrithor) |
Kailniris2 | Shield Battery, Psi Disrupter textures |
Delphinium1987 | Psi Disrupter mesh |
MSeverns | Duran, Raszagal units |
DaveSpectre | Jim Raynor portrait |
Skulluse | Sarah Kerrigan portrait |
Kanitala | Terran beacons |
ZeShmoutt | Retextured Hunter Killer, Devouring One |
SyCoAttack | Dark Protoss (Shakuras) doodad retextures |
TooMuchTuch | Decals: Alpha, Delta, Nova, Omega Squadron, UED, Kel-Morian Combine |
Frankiealaplaaja | Decals: Mar Sara militia, Sons of Korhal |
Kostyarik | Animations: briefing Start button, score screen |
Re1deR | Briefing transitions, portrait highlight texture |
Jones FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Town sign textures FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Additional Artwork
luhkoala | SCMR loading screen, remastered victory screen backgrounds, additional loading screen artwork |
Existor FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | SCMR logo & banner FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Localization
qimingnan | Chinese version |
Khyinn | French version |
FirefoxGhost | German version |
storycraft | Korean version |
628w | Polish version |
Re1deR | Russian version |
Leader_DS | Spanish (European) version |
bluefenixcursed FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Spanish (Latin American) version FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
For Brood War-like multiplayer, you can have a look at Starbow.
Old time Brood War players may enjoy the Carbot Animations Brood War series.
Other custom campaigns from various authors can be found at the Custom Campaign Initiative.
This is a completely unofficial, non-profit, fan-made and free-to-play remake and in no way endorsed by or affiliated with Blizzard Entertainment, Inc. and/or Activision Blizzard, Inc.
StarCraft, Brood War, Wings of Liberty, Heart of the Swarm, Legacy of the Void, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
Do you guys have a paypal donation page set up? If everyone gave $5, then you could buy yourself all the accounts needed to upload to Bnet, some pizza, a few PCs and take a vacation!!
n97mikur, make sure the mod is unzipped into the Mods folder in your Starcraft directory. Further, make sure to unzip the the first map download (Maps1/2) into the Maps folder in your Starcraft directory. Maps1/2 creates a parent directory called Starcraft Mass Recall under Maps, then unzip the next two (Maps 2/2, Extras) into that. Check out the video Queen posted below that I created, which will visually guide you through the file structuring better.
OK so i have been trying to play SCMR but after i have opened the SC2 editor, done the save and moved it to the Account saves and load it when i was logged in. When i press instal after i have loaded the save it says that "unable to open map". Any advice people?
@smoothslider: Go
I agree with smoothslider. Hello Telenil. Thank you and your team for creating this Starcraft remake. I have a request: I would like to have the Step-by-Step instructions be revised. "Unzip the “SCMRmod” and put it in the Mods folder, then return to the main." I would like this part to be revised. This is where a lot of players got mixed up. In the recent tutorial video: . Even the video author stated it is where a lot of players got confused.
Telenil, is it okay to revise the sentence to: "Unzip the SCMRmod" and put the files inside the Mods folder. It should look like this: [insert picture]. Note: You can put either the SCMRmod, SCMRmod Grid or SCMRmod Retro edition files.
Hey guys,
I think I figured out why some of you were having issues with making this work. The mod file (SCMRmod), itself, has to be in the mod folder. That is, once you unzip the SCRMmod folder, you actually have to take the mod out of that folder, and put it in the Starcraft II->Mods folder.
Your directory should look like C:->Starcraft II->Mods->SCMRmod
NOT Starcraft II
>Mods>SCMRmod>SCMRmodIf that makes any sense...
@thunderstorm28: Go
Could you specify which levels or enemy units you have problems with? I can and will nerf Easy further if necessary, but a mere "it's too difficult" is not something I can work with.
@GniteProductions: Go
Adapting Enslavers to Mass Recall is potentially doable, but it would sill take a significant amount of time to standardize them and perhaps tweak the difficulty. I would much rather polish the maps that we already have.
An other thing is that many Enslavers missions are essentially "destroy the giant bases covering the maps" with full tech tree and no voice acting. There are some interesting maps (Showdown comes to mind), but at the end of the day, it's still a low priority.
Hey Telenil. 1st i want to say great work on this fantastic mod.
I have to say though that the hardest difficulty is like the original brood war and normal is waay easier. Did the difficulty change? Also for Raszagal i have a suggestion: why not use the portrait of the oracle with some work i am sure you can make her look very good. Keep up the good work i am a big fan of mass recall.
Hi,
Just an idea while you are adding additional content, you should ask Opupu (creator of Enslavers & Dark Vengeance maps) if you could bundle them with your maps - maybe to make the missions available under the extra's section?
I release this may not be doable as it's the work of two different authors but its just an idea...
Agree, easy mode is still too hard, I am stuck in Iron Fist campaign 4th scenario, impossible to win despite cheats!
imho easy mode is still to hard. i beat sc2 in hard mode and here i have more problems that is ridiculous. anyway thanks for he great work.
Korean 5.1 is out, courtesy of storycraft.
There is indeed a bug with infested Terran and supply. Will investigate.
Big big thanks. But there is one issue still left. If I try to build corrupted marines from a infested command center I get the message to spawn more overlords even if I have more then enough to spawn more units. Other units can be spawned with no problem.
@mkdoom: Go
this is same problem as me...
I just beat all episodes today (Almost done resurrection as well). And my god what a stressful and fantastic experience that was. Experiencing one of my all time favorite campaign in SCII graphics was glorious. Beating it on hard mode was such a great accomplishment, since when I was a kid/teenager, I always had to use cheats like a noob in the SCI campaign. Thanks a fucking bunch for making this happen man, I made this account specifically to say this.
Now, I'd like to tell you some bugs I encountered throughout my playthrough. I don't remember them all but I'll list the ones that I remember. In episode 5 mission 7, after beating the mission, the score screen doesn't show up. Also, the marines don't yell MEDIC! at the start of the mission. In episode 3 mission 3, when I kill the cerebrates not using dark templars, the dialogues between Artanis and Zeratul shows PARAM_VALUE. In episode 6 mission 10, after killing the dominion and the UED, the respective leaders' dialogue also has PARAM_VALUE. Also, the score screen doesn't show up after beating the mission. some PARAM_VALUE dialogues throughout certain missions (I can't recall them all)
Some feedbacks to improve this custom campaign in future patches in episode 5 missions 3 and 8, please disable the zergs after the hive is destroyed in mission 3 and the cerebrates in mission 8. IF disabling zergs sound too easy for mission 8, then at least have the red and brown zergs disabled and maybe just leave the orange alive so its still slightly harder to get to the overmind. if time permits, making all the cinematics would be very awesome :D.
That's all I have to say for now, take your time as usual and hope every patch improves this custom campaign, as I will visit some favorite missions on the improvements that were made.
Hello i have downloaded all the maps/mod files and placed them in the right place. When i launch the setup file it says unable to open. However im able to open the launcher file, it loads and gives a list of mission. but when i choose any of the missions, again it says unable to open map.
Any help?
I have the last version of the game 2.1.3
i still got "unable to open map" message. pls sombody help me. ive done everything correct. im using crack sc2 hots v2.0.06
@Telenil or @Jones313 just beat episode 6 and when you win the screen goes black just like in Terran Mission 7, also, also i noticed that when you attack wraiths with devours and they cloaked, you can't see them, in the original if you attacked a cloaked wraith with a devour and they try to cloak after, you can still see them because of the spores on them from the devour attack
@Thendis32: Go
Try starting the same mission from the launcher, and then load your save. It seemed to work some times I had that bug, if that changes nothing, then I'm afraid I don't know what to do.
i have already asked for help once but ill ask again because i really want to play this i play some of the terran campaign everything went fine i saved and quit i come back the next day load my save and it crashes my starcraft 2 every time i start the mission please help
Thanks for these Maps. 5.1.ver is so GREAT!!!! I'm hope to play 5.1 on Korean mode :) I'm Korean.