Models generally have to selection boxes I don't remember the names off the top of my head but they end in tight and fuzzy. As far as I know they control how the model can be selected
Would anyone know how to replicate the ability to warp in 2 units at the same time. like alaraks Supplicants I have tried to reproduce it buy copying over the data and rebuilding the triggers but I haven't been able to get it working. If anyone has any ideas please help
Import the dds files to "Assets/Textures/" and use the. M3 model fill it has all of the changes you need and it requires the provided textures to work. The. M3 has also has changes that the data editor couldn't do
0
looking at the Jinara.m3 it contains all the animations needed you could just duplicate the Ascendent unit and actor and change the model to hers
0
Models generally have to selection boxes I don't remember the names off the top of my head but they end in tight and fuzzy. As far as I know they control how the model can be selected
0
here is its texture with team color
here
0
@DrSuperEvil: Go
Thanks I will try that
0
Would anyone know how to replicate the ability to warp in 2 units at the same time. like alaraks Supplicants I have tried to reproduce it buy copying over the data and rebuilding the triggers but I haven't been able to get it working. If anyone has any ideas please help
0
Taldarim-Unit-Icons
0
I think that cursors need to be saved as a very specific format
0
That's awesome
0
here is an basic example CustomTechTree
0
i think i can help you with that
0
There is a devourer portrait now
0
i Just had a look and mine is set right already but i still get the error
0
http://www.models-resource.com/3ds/pokemonxy/
0
Import the dds files to "Assets/Textures/" and use the. M3 model fill it has all of the changes you need and it requires the provided textures to work. The. M3 has also has changes that the data editor couldn't do
0
here you go
Taldarim planet cracker beam