PatchNotes/3.15

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* MECHANICS *
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* Terrain -
	Moved the walls surrounding the central node out slightly
	Improoved aesthetic around Vespene Synthesizers
* Item Shop -
	Nice looking new interface
	Implemented differant Item stat costs...
		Example: An item that gives life steal may cost less for some heros/more for others
* Base Guardians -
	Killing a base guardian gives a significant Vespene bounty

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* HEROES *
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* Phantom - 
	Slightly nerfed movement speed
	Slightly nerfed max life
	Curse of shadow now reduces cooldown regeneration on the target by 50%.

* Hunter Ghost -
	Nerfed Runspeed Slightly
	Buffed Max Life Slightly
	Ability Changes:
		Summon Support Drone: Increased cooldown and timed life by 50%
		Summon Combat Drone: Increased cooldown and timed life by 50%
		Orbital Nuke Strike: Increased explosion radius slightly

* Iron Zealot -
	Slightly reduced movement speed
	Buffed hitpoints by about 10%
	Can no longer get Spell Chaos
	Rage Blades Weapon Changes:
		Doubled the Autoattack damage on the primary target
		Reduced the splash spell damage to compensate for the increased autoattack damage
		This change will make the Iron Zealot's attacks deal more damage to the primary target and less splash damage. Critical strike and Life steal items will also be more effective.
		This change has no effect on the overall DPS of the weapon, just how it responds to items and splash damage.
	Ability Changes:
		Slightly reduced the size of Iron Slam
		Increased the cooldown of Repulsing charge by 25%
		
		Reduced the cooldown of IronShield wall by 25%
		Reduced the damage absorbed by IronShield wall by 25%
		Reduced the duration of IronShield wall by 25%
	
* Thunder Lord -
	ThunderLord's autoattacks will knock back targets slightly
	Ability Changes:
		Reduced the cooldown of Lightning Sphere by 20%.
		Reduced the damage of Lightning Sphere by 15%.
		Pushing units in to Electron Wall with Electron Burst no longer deals additional damage

* Nothing Lord - 
	Increased hitpoints by 15%
	Slightly buffed movement speed
	Changed death animation
	
	Ability Changes:
		Mind Shatter: Increased cooldown and damage by 50%.
		Void Cry: Increased bonus power and Endurance by 50%.
		
		Increased the duration of Void Zone by 100%
		Reduced the cooldown of Void Zone by 100%
		Void Zone no longer causes enemy units to ignore collision
		
		Increased the movement speed Void Portal spawns
		Placing a Void Portal no longer destroys the last placed portal (allowing many portals to exist at once)
		
		Void Pulse: Increased damage by 30%.

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