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* MECHANICS *
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* Terrain -
Moved the walls surrounding the central node out slightly
Improoved aesthetic around Vespene Synthesizers
* Item Shop -
Nice looking new interface
Implemented differant Item stat costs...
Example: An item that gives life steal may cost less for some heros/more for others
* Base Guardians -
Killing a base guardian gives a significant Vespene bounty
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* HEROES *
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* Phantom -
Slightly nerfed movement speed
Slightly nerfed max life
Curse of shadow now reduces cooldown regeneration on the target by 50%.
* Hunter Ghost -
Nerfed Runspeed Slightly
Buffed Max Life Slightly
Ability Changes:
Summon Support Drone: Increased cooldown and timed life by 50%
Summon Combat Drone: Increased cooldown and timed life by 50%
Orbital Nuke Strike: Increased explosion radius slightly
* Iron Zealot -
Slightly reduced movement speed
Buffed hitpoints by about 10%
Can no longer get Spell Chaos
Rage Blades Weapon Changes:
Doubled the Autoattack damage on the primary target
Reduced the splash spell damage to compensate for the increased autoattack damage
This change will make the Iron Zealot's attacks deal more damage to the primary target and less splash damage. Critical strike and Life steal items will also be more effective.
This change has no effect on the overall DPS of the weapon, just how it responds to items and splash damage.
Ability Changes:
Slightly reduced the size of Iron Slam
Increased the cooldown of Repulsing charge by 25%
Reduced the cooldown of IronShield wall by 25%
Reduced the damage absorbed by IronShield wall by 25%
Reduced the duration of IronShield wall by 25%
* Thunder Lord -
ThunderLord's autoattacks will knock back targets slightly
Ability Changes:
Reduced the cooldown of Lightning Sphere by 20%.
Reduced the damage of Lightning Sphere by 15%.
Pushing units in to Electron Wall with Electron Burst no longer deals additional damage
* Nothing Lord -
Increased hitpoints by 15%
Slightly buffed movement speed
Changed death animation
Ability Changes:
Mind Shatter: Increased cooldown and damage by 50%.
Void Cry: Increased bonus power and Endurance by 50%.
Increased the duration of Void Zone by 100%
Reduced the cooldown of Void Zone by 100%
Void Zone no longer causes enemy units to ignore collision
Increased the movement speed Void Portal spawns
Placing a Void Portal no longer destroys the last placed portal (allowing many portals to exist at once)
Void Pulse: Increased damage by 30%.
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