Uhh, what do I need in order for these to be downloaded as .tga or .dds files? >.< currently they are just being downloaded as .rar. Sorry, I'm certain this is a pretty dumb question heh.
Uhh, what do I need in order for these to be downloaded as .tga or .dds files? >.< currently they are just being downloaded as .rar. Sorry, I'm certain this is a pretty dumb question heh.
You just have to extract the .rar and you will receive all necessary files
thank you for the ZG bosses! glad to hear you got your computer up and running again. Thanks for taking all the time for finding and uploading these models.
@Zarakk: Go
thank you for the ZG bosses! glad to hear you got your computer up and running again. Thanks for taking all the time for finding and uploading these models.
No problem :) Sorry about the delay on the ZG Bosses.
pls can you answer my question? its realy improtant. so again how can i convert .wmo models into .m3? I saw in some of the map an orc barrack, farm and tower so it can make but idk how, and the man who did them is away from the sc2 still.
Anyway i ripped some wow unit model, and a necropolis what wasn't .wmo. I can upload them, i will write a list.
I would like to request:
C'thun's two parts, Yogg-saron, both of their tenctacles, and the faceless ones (regular/aquatic/caster, the latter two of which are in cataclysm).
The aquatic and caster version of the Faceless are bugged, sorry, but I got the other ones.
pls can you answer my question? its realy improtant. so again how can i convert .wmo models into .m3?
Just export the file from the modelviewer as .m3, you don't have to export .wmo and then convert the file afterwards.
Edit: Also, in regards to "New" Unicorn Rule, all animated avatars will be turned into a pink unicorn, sorry 'bout that Domper. Just letting you know so you don't get scared when you see it.
im having a question thats a bit complicated. i imported some wow models into my map, and whenever i use spells or attacks that use a missile and i fire them on these wow units the missile doesnt follow the unit and it also hits the ground, not the unit. it seems that theres a certain attachment point missing on wow models.
do you know how to change the missile actor (or whatever needs to be changed) so that the missile follows and hits the unit? i cant find the right settings.
Not sure if this has been requested yet, but can you upload some generic looking villagers? Sort of like the random people walking around Stormwind or Orgrimmar? Sorry if this seems too vague.
Also, can you upload the assassin/bandit type looking models? The ones that can be found in Westfall, usually in trashed farms or in the Deadmines.
To start off: You can get your own WoW models into SC2 very easily by following this tutorial:
Molsterr's WoW Model Tutorial (Also shows the right way to import the files you get in this thread into the editor)
It's the first thing that's written in the first post. I'd prefer if people actually read the first post before replying. (That goes to all of you requesting guards/archers/grunts as well)
Another update: I can now let you know that my modelviewer has Cataclysm models ready for exportations, some of them are bugged (like Tol'vir).
Also, Zul'gurub bosses are on the front page, along with the models I uploaded without a picture last time.
Updated.
Uhh, what do I need in order for these to be downloaded as .tga or .dds files? >.< currently they are just being downloaded as .rar. Sorry, I'm certain this is a pretty dumb question heh.
You just have to extract the .rar and you will receive all necessary files
Use a program like winrar for extracting, see http://www.rarlab.com/
hy How can i export .wmo models? I want to export buidlings for sc2
@Zarakk: Go
thank you for the ZG bosses! glad to hear you got your computer up and running again. Thanks for taking all the time for finding and uploading these models.
@Ruckus: Go
Once you import the models...then what? I can't find them in the data editor. I'm a noob with the editor, I don''t know what to do next.
Follow the steps towards the end of this: http://forums.sc2mapster.com/resources/tutorials/8299-models-wow-to-sc2-in-30-seconds-no-3dmax/ to find out how to get them from files to unit.
No problem :) Sorry about the delay on the ZG Bosses.
I would like to request:
C'thun's two parts, Yogg-saron, both of their tenctacles, and the faceless ones (regular/aquatic/caster, the latter two of which are in cataclysm).
pls can you answer my question? its realy improtant. so again how can i convert .wmo models into .m3? I saw in some of the map an orc barrack, farm and tower so it can make but idk how, and the man who did them is away from the sc2 still.
Anyway i ripped some wow unit model, and a necropolis what wasn't .wmo. I can upload them, i will write a list.
The aquatic and caster version of the Faceless are bugged, sorry, but I got the other ones.
Just export the file from the modelviewer as .m3, you don't have to export .wmo and then convert the file afterwards.
Edit: Also, in regards to "New" Unicorn Rule, all animated avatars will be turned into a pink unicorn, sorry 'bout that Domper. Just letting you know so you don't get scared when you see it.
no i can't export them as .m3, it don't allow me. It allow me as wavefront OBJ and lightwave 3D only :/
about the portrait i don't get it why it is good, and whats the matter with the gif :S
Then you most likely have an old version, download the newest one here.
Hmmm i don't know whats the problem bit it wasn't. Well i had a old version but i downloaded this and it can't export as .m3 for me. oO
im having a question thats a bit complicated. i imported some wow models into my map, and whenever i use spells or attacks that use a missile and i fire them on these wow units the missile doesnt follow the unit and it also hits the ground, not the unit. it seems that theres a certain attachment point missing on wow models.
do you know how to change the missile actor (or whatever needs to be changed) so that the missile follows and hits the unit? i cant find the right settings.
Not sure if this has been requested yet, but can you upload some generic looking villagers? Sort of like the random people walking around Stormwind or Orgrimmar? Sorry if this seems too vague.
Also, can you upload the assassin/bandit type looking models? The ones that can be found in Westfall, usually in trashed farms or in the Deadmines.
how to import this files?? its confuse
It's the first thing that's written in the first post. I'd prefer if people actually read the first post before replying. (That goes to all of you requesting guards/archers/grunts as well)
@Zarakk: Go
Are you able to have access to the models with just the model-viewer? Or do you need the actual game installed to get them?