I just have to work on spawns and final polishing.
Anyways, I need some info on how you people think a mission (or arcade map) is difficult when you pick casual, normal, hard, or brutal.
I need responses like these to see how difficult my map should be on these 4 difficulty choices. I do not want to publish my map and see Easy is pretty hard, hard is really easy. And at the same time I want to make all difficulties winnable.
This is would be a sample answer:
Casual: Easy win, not much skill required, even if i am playing sc2 (or arcade map) for the first time
Normal: Easy in the beginning, but somewhat challenging later on.
Hard: Challenging throughout the whole game
Brutal: Very Challenging, requires very good decision making.
I have been working on a survival map for some time now, and it is near completion. info on map: http://www.sc2mapster.com/forums/general/general-chat/55423-starcraft-2-fortress-survival-with-trailer/#p1
I just have to work on spawns and final polishing.
Anyways, I need some info on how you people think a mission (or arcade map) is difficult when you pick casual, normal, hard, or brutal.
I need responses like these to see how difficult my map should be on these 4 difficulty choices. I do not want to publish my map and see Easy is pretty hard, hard is really easy. And at the same time I want to make all difficulties winnable.
This is would be a sample answer:
Thanks in Advance.
@TerranMaster23: Go
As long as your map is actually that difficulty that you say, your example sounds like a good plan.
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