in single player when you were playing the little hybrid you crossed a laser bridge... where do i find that in the editor, it would be something useful i could make people power up. and secondly, the force field wall lets people walk straight through it! how can i stop that?
You will find the laser bridge by loading a campaign map and looking in the doodads. Also if you take a look at the map while your at it, they use dynamic pathing blockers to block the way when the bridge is lowered.
Edit: Also, Ive found that they use a terrain object (Zakules das bridge) to allow pathing over the cliff, basically its an invisible bridge.
Dont forget to enable the campagin dependencies. Thats all you gotta do and the campagin resources will be in your map. And make sure you put "campaign (story)" at the top of the dependency list or your map will be buggy.
Rollback Post to RevisionRollBack
Feel free to Send me a PM if you have any questions/concerns!
File, New, and you'll see Dependencies drop down. Change it to Campaign Liberty.
Alternatively, go to File, Dependencies, and click Add Standard... then check mark campaign liberty.
so i added liberty campaign and liberty story campaign dependencies. the bridge popped up, got it to look great in editor, loaded map, and its not there... i tried moving the liberty campaign to the top of the dependencies list just to test, but that didn't work... any ideas why i cant see it?
in single player when you were playing the little hybrid you crossed a laser bridge... where do i find that in the editor, it would be something useful i could make people power up. and secondly, the force field wall lets people walk straight through it! how can i stop that?
@NotDeadYet3: Go
anyone please?
You will find the laser bridge by loading a campaign map and looking in the doodads. Also if you take a look at the map while your at it, they use dynamic pathing blockers to block the way when the bridge is lowered.
Edit: Also, Ive found that they use a terrain object (Zakules das bridge) to allow pathing over the cliff, basically its an invisible bridge.
so i can use this invisible bridge and block it until i spawn the visual laser bridge?
Edit: also it will not let me copy the Monlyth Light Bridge
Basically, just place the blockers on the invisible bridge and then have the trigger remove them when the bridge activates.
Dont forget to enable the campagin dependencies. Thats all you gotta do and the campagin resources will be in your map. And make sure you put "campaign (story)" at the top of the dependency list or your map will be buggy.
@NotDeadYet3: Go
Make your own map and use the dependencies of campaign and then look in Doodads/Units.
how do i add campaign dependencies?
File, New, and you'll see Dependencies drop down. Change it to Campaign Liberty.
Alternatively, go to File, Dependencies, and click Add Standard... then check mark campaign liberty.
File>Dependencies>add standard> add both
so i added liberty campaign and liberty story campaign dependencies. the bridge popped up, got it to look great in editor, loaded map, and its not there... i tried moving the liberty campaign to the top of the dependencies list just to test, but that didn't work... any ideas why i cant see it?