In short, i used my brain, and even had a search here;
All the threads coming up were old and outdated, and even when i tried it didn't seem to work ; so i'm doing something wrong...
Real simple- I have managed to get the timer window on the top right, but its stuck at :
00:00:00
I have tried using variables, all to no avail..
So could some one please be kind enough to set up a trigger with a 20 second timer that stops after 20 seconds and destroys the timer window, and screencap?
Thank you.
I have made the Options of the map have a black mask.. However when i start it doesn't seem to be there...
- However i have reason to believe that the alliance which i made in game (Players 1 - 5 all allied) has caused it...
Any ideas?
Unit - (Unit 1 from (Supply Depot units in AccessGenerator owned by player 6 matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) creates a unit with ability Any or behavior Any
Issue Order
Unit: MetalGateStraightVerticalLF (Unnamed) [62.00, 94.00]
Order: Order With No Target
Ability Command: Open Gate
Queue: Replace Existing Orders
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@Anthius: Go
There is another way that i used... However i can't remember it and seeing as the above post already resolved your issue I won't write it ;)
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@Jihaut: Go
Really NEED this :/
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@Torrak: Go
Could you be more specific with the Variable please; as what you have there is what I have already :/
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In short, i used my brain, and even had a search here;
All the threads coming up were old and outdated, and even when i tried it didn't seem to work ; so i'm doing something wrong... Real simple- I have managed to get the timer window on the top right, but its stuck at :
00:00:00
I have tried using variables, all to no avail.. So could some one please be kind enough to set up a trigger with a 20 second timer that stops after 20 seconds and destroys the timer window, and screencap? Thank you.
0
@Jihaut: Go
Really need an answer to this...
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@NotDeadYet3: Go
Make your own map and use the dependencies of campaign and then look in Doodads/Units.
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I have made the Options of the map have a black mask.. However when i start it doesn't seem to be there... - However i have reason to believe that the alliance which i made in game (Players 1 - 5 all allied) has caused it... Any ideas?
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(SCV's aren't present at the start)
Tried this :
Unit - (Unit 1 from (Supply Depot units in AccessGenerator owned by player 6 matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) creates a unit with ability Any or behavior Any
Failed. lol Any help?
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@xenrathe: Go
It isn't I have tried turning it off...It keeps repeating. Turning it off doesn't stop it, nor does stopping it :(
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He wants to use triggers to have a shield around the academy whilst the fusion cores are there, and once destroyed have it go.
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@RighteousRage: Go
Yea, the models you see (Raynor) with different guns, is seperate models...
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Anyone...? (bump)
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@Jihaut: Go
Issue Order Unit: MetalGateStraightVerticalLF (Unnamed) [62.00, 94.00] Order: Order With No Target Ability Command: Open Gate Queue: Replace Existing Orders
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@Scorch73: Go
The problem there is that you don't have the 'open' command ahah
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@Scorch73: Go
Write it as code, or try adapting your code, to be similar to the one above :)