Well I'm not at my computer now but until then heres a link to the wiki
http://www.sc2mapster.com/wiki/galaxy/main-page/
when I get back to my computer I'll try to help you unless some one does before me
I also believe this belongs in the Miscellaneous development section
It does belong somewhere else, and I'll go ahead and move it for you :)
I'm not sure what you mean by "remove requirements", but if you want to change what they can attack, it's "target filters" under their weapon. If you meant the building requirement, then you'll have to remove the requirement from the ability that builds them.
You can do this a few ways. With triggers, you can use "Unit enters/leaves area" to catch the unit leaving, and then move it back somewhere else. Or you could place pathing blockers around it, but that would block every unit from moving
To remove an attack, you can do two things. First, you could remove the weapon of the unit from it's "weapons+" field. Or second, you could remove the attack ability from it's "Abilities+" field. Both are required to attack, so removing either will fix your problem
To change the supply given by the depot, just change it's food from -10 to -200 in it's unit properties
You can just turn on your grid (press g to toggle it) and see the size of a building square. Then count out 24, and raise the cliff there
You can open a unit's collision field and uncheck the "ground" box. That should allow it to move freely
For the supply depot, make a trigger that fires on the event "ability used", and set the ability to your supply depot ability. Then use the "text message" action. Set the message to "Combine text". Set the first part of the text to "Convert string to text" and then set the string to "name of player (Triggering Player)". Set the second part of the text to "'s Maze is ready!".
Also, in general, we prefer a one-question per thread setup, instead of posting tons of questions at once. If you want to get a bunch of little questions answered quickly, you can try our free web IRC Chat.
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Feel free to Send me a PM if you have any questions/concerns!
@NightFlame750: Go To remove requirements you need to go to the Build ability used by the worker, the Probe's Build ability in this case. There you will find a list of the buildings, find the Photon Cannon, open it, you will see in the list a requirement field with 'Have Forge' in it. There is a red X, if you click it then the requirement is removed.
To remove an attack you need to remove the weapon from the unit. Go to said unit and open the Combat tab, scroll down and you will find the weapon field at the bottom, select the weapon and click the red X.
To set Depots to give 200 supply go to the Depot unit, click the Stats tab, scroll down until you find the Supply field near the bottom, along with Sight Radius and a few other things. This field will display '10' in it, set it to 200.
How do you...
Remove requirements for photon cannons and missile turrets?
Keep a unit from leaving an area?
Remove an attack?
Let a supply depot unlock 200 supply?
Make a raised cliff 28 by 28 building squares exactly?
Let a unit pass through objects?
Make it so a button makes a unit disappear, and a button on another unit makes the other unit reappear?
Make it so when a supply depot is lowered, it tells everyone, (Name of lowerer of depot)'s maze is ready!
More questions after this.
Well I'm not at my computer now but until then heres a link to the wiki http://www.sc2mapster.com/wiki/galaxy/main-page/ when I get back to my computer I'll try to help you unless some one does before me
I also believe this belongs in the Miscellaneous development section
Well im gonna post what I make of this.. yeah goes somewhere else.
It does belong somewhere else, and I'll go ahead and move it for you :)
Also, in general, we prefer a one-question per thread setup, instead of posting tons of questions at once. If you want to get a bunch of little questions answered quickly, you can try our free web IRC Chat.
@zeldarules28: Go
1. so I dont need a forge or.. forgot what it was
2. got it
3. okay thought so
4. duh *facepalm*
5. g, huh.
6. never thought of that
7. uh huh
ok I'll use chat then. I'll close this for others new to the editor when someone answers Question 1
@NightFlame750: Go To remove requirements you need to go to the Build ability used by the worker, the Probe's Build ability in this case. There you will find a list of the buildings, find the Photon Cannon, open it, you will see in the list a requirement field with 'Have Forge' in it. There is a red X, if you click it then the requirement is removed.
To remove an attack you need to remove the weapon from the unit. Go to said unit and open the Combat tab, scroll down and you will find the weapon field at the bottom, select the weapon and click the red X.
To set Depots to give 200 supply go to the Depot unit, click the Stats tab, scroll down until you find the Supply field near the bottom, along with Sight Radius and a few other things. This field will display '10' in it, set it to 200.
@NightFlame750: Go You don't need a forge nor engineering bay.
How does the chat work? It's really weird