It's just a game idea. Here are the rules: I will go and start editing basic terrain, while I leave some advanced terrain questions here. I will lead up to triggers and units and abilities, so this doesn't go in terrain section. Right now, terrain goes first.
How do I make little words floating in midair that mark paths?
How do I make a loading screen? (Not very terrain-y)
7 players are a certain type of unit(marine, high templar), and the last is an ultralisk. They are in a sea of destructible rocks(The marines are on the rocks) (The ultralisk is in a gap)
The marines run around but they can't attack. When an ultralisk destroys a rock with a marine on it, the 'out' marine turns into an ultralisk and the ultralisk that destroyed it gets a point. When 1/7 of the total time in the round passes, all survivors get a point. When time finishes, the survivors get their 7th point and the next round starts. If all marines are killed, the next round starts. At the game's end, points are added up and whoever has the most wins. The marines and ultralisks cannot see each other. The marines have abilities with cooldowns of [] seconds that show on the minimap where the lisks are.
I'm HORRIBLE with the editor so I'm requesting SOMEONE HELP ME!
7 players are a certain type of unit(marine, high templar), and the last is an ultralisk. They are in a sea of destructible rocks(The marine are on the rocks)
(The ultralisk is in a gap)
The marines run around but they can't attack. When an ultralisk destroys a rock with a marine on it, the 'out' marine turns into an ultralisk and the ultralisk that destroyed it gets a point. When 1/7 of the total time in the round passes, all survivors get a point. When time finishes, the survivors get their 7th point and the next round starts. If all marines are killed, the next round starts. At the game's end, points are added up and whoever has the most wins.
The marines and ultralisks cannot see each other. The marines have abilities with cooldowns of [] seconds that show on the minimap where the lisks are.
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It's just a game idea. Here are the rules: I will go and start editing basic terrain, while I leave some advanced terrain questions here. I will lead up to triggers and units and abilities, so this doesn't go in terrain section. Right now, terrain goes first.
How do I make little words floating in midair that mark paths?
How do I make a loading screen? (Not very terrain-y)
All I need right now.
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... uh..... its a 3ds game from Nintendo....
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Could you guess what it stands for? YAY! (Caps lock will occasionally OCCur)
I can't believe ANIMAL CROSSING NEW LEAF is ALmOSt hERe! This HaS SWItCHeD From CoMPUtERs TO 3Ds'S
DIsCUsS.
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So I'm making this game no trouble BUT I can't add ramps... also how do I make an egg that hatches into playable heroes?
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I still can't add ramps
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How does the chat work? It's really weird
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@zeldarules28: Go
1. so I dont need a forge or.. forgot what it was
2. got it
3. okay thought so
4. duh *facepalm*
5. g, huh.
6. never thought of that
7. uh huh
ok I'll use chat then. I'll close this for others new to the editor when someone answers Question 1
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Well im gonna post what I make of this.. yeah goes somewhere else.
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How do you...
Remove requirements for photon cannons and missile turrets?
Keep a unit from leaving an area?
Remove an attack?
Let a supply depot unlock 200 supply?
Make a raised cliff 28 by 28 building squares exactly?
Let a unit pass through objects?
Make it so a button makes a unit disappear, and a button on another unit makes the other unit reappear?
Make it so when a supply depot is lowered, it tells everyone, (Name of lowerer of depot)'s maze is ready!
More questions after this.
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I need help with this
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SOMEONE CLOSE THIS THREAD
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8 player ffa
7 players are a certain type of unit(marine, high templar), and the last is an ultralisk. They are in a sea of destructible rocks(The marines are on the rocks) (The ultralisk is in a gap)
The marines run around but they can't attack. When an ultralisk destroys a rock with a marine on it, the 'out' marine turns into an ultralisk and the ultralisk that destroyed it gets a point. When 1/7 of the total time in the round passes, all survivors get a point. When time finishes, the survivors get their 7th point and the next round starts. If all marines are killed, the next round starts. At the game's end, points are added up and whoever has the most wins. The marines and ultralisks cannot see each other. The marines have abilities with cooldowns of [] seconds that show on the minimap where the lisks are.
I'm HORRIBLE with the editor so I'm requesting SOMEONE HELP ME!
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But I can't make it.
8 player ffa
7 players are a certain type of unit(marine, high templar), and the last is an ultralisk. They are in a sea of destructible rocks(The marine are on the rocks) (The ultralisk is in a gap)
The marines run around but they can't attack. When an ultralisk destroys a rock with a marine on it, the 'out' marine turns into an ultralisk and the ultralisk that destroyed it gets a point. When 1/7 of the total time in the round passes, all survivors get a point. When time finishes, the survivors get their 7th point and the next round starts. If all marines are killed, the next round starts. At the game's end, points are added up and whoever has the most wins. The marines and ultralisks cannot see each other. The marines have abilities with cooldowns of [] seconds that show on the minimap where the lisks are.
EDIT: I should move this to suggestions
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Is it possible to let units stand on destructible rocks?
If so, I have a game.