I published a game, all workes fine and the game is great except from one thing - I gave to one of the units I created requirement that let it be produced only once (like the mothership), and from some reason it workes for me but not works for my opponents and allows them to produce this unit freely, which causing disadvantage for me and my allies, because this unit is too strong if it produced more than once.
I would very very appreciate any suggestions you have which could solve this problem because the last thing I want is to remove this unit after I worked on it for over a month...
@li5445: Go If it has data requirements and your opponents can build it, it must be a requirement issue. Maybe you do the requirements fine but there's an alias or something your opponent makes or if you can train it from several buildings in one you didn't set the requirement right?
If you attach the map with the requirement I can check it out and help you. You don't have to put in the unit or anything, just the requirement.
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@li5445: Go If it has data requirements and your opponents can build it, it must be a requirement issue. Maybe you do the requirements fine but there's an alias or something your opponent makes or if you can train it from several buildings in one you didn't set the requirement right?
If you attach the map with the requirement I can check it out and help you. You don't have to put in the unit or anything, just the requirement.
I attached for you map which includes the exact requirement I have to my custom unit but only with the Voiid ray instead. Its called "Void Ray Requiremens".
Problem solved!!! Thank you so much for your help!!!
You are welcome to my game - "Land of Liberty" on EU (-: I'm hosting it almost daily for a couple of hours.
I published a game, all workes fine and the game is great except from one thing - I gave to one of the units I created requirement that let it be produced only once (like the mothership), and from some reason it workes for me but not works for my opponents and allows them to produce this unit freely, which causing disadvantage for me and my allies, because this unit is too strong if it produced more than once.
I would very very appreciate any suggestions you have which could solve this problem because the last thing I want is to remove this unit after I worked on it for over a month...
So are you always on the same team, or does it happen regardless?
@li5445: Go If it has data requirements and your opponents can build it, it must be a requirement issue. Maybe you do the requirements fine but there's an alias or something your opponent makes or if you can train it from several buildings in one you didn't set the requirement right?
If you attach the map with the requirement I can check it out and help you. You don't have to put in the unit or anything, just the requirement.
I play sometimes with my friends sometimes with online players and sometimes with both.
I attached for you map which includes the exact requirement I have to my custom unit but only with the Voiid ray instead. Its called "Void Ray Requiremens".
Appreciate your help (-:
@li5445: Go Ok, found it, on the requirement you had:
And:
Count Dark Shrine Completed
Count Fleet Beacon Completed
Equals:
Count Void Ray Queued or better
Constant: 0
Small mistake, I don't know why, but if you put Equal it can be bugged, just change it to Less or Equal to 0 and you'll be fine.
Attached the fixed map. If it's still wrong post back here or PM me.
Problem solved!!! Thank you so much for your help!!! You are welcome to my game - "Land of Liberty" on EU (-: I'm hosting it almost daily for a couple of hours.