Im trying to make toggleable ability which modifies unit stats.
Ability: Hero enters "turret mode" stance, in which he cant move, degenerates energy but have additional range, damage attack speed.
I Want to have activation cost, preparation time or cooldown(with movement lock), and button to turn off and on the ability.
Ive made it all working using ability-behavior, but couldnt add the preparation time or cooldown.
Ive also tried using effect instant ability but preparation time seeems to be not working on behaviors properly as well as the cancel button.
Apply a buff that sets the % move speed to the lowest possible value, applies negative energy regen, adds range and attack speed. Use a Behaviour type ability.
Just use the Effect - Instant ability to use an Issue Order effect that makes the hidden Behavior ability operate (like infested terran eggs).
I have ability of type effect instant(Turret Mode) which uses effect-effect of type issue order, which uses effect-ability of type behavior(Turret Mode 1), which uses Ability:Behavior of type buff.
In the options of effect instant ability i have added prepare, finish, time cast, nothing of this works in game.
Cancel button for the ability of type behavior is showing in the game. So i can activate my ability using execute for effect instant and cancel it using button from behavior type ability.
i didnt add any walidators nor any requirements for any part of the ability(abilities in it).
Hello again!
Im trying to make toggleable ability which modifies unit stats.
Ability: Hero enters "turret mode" stance, in which he cant move, degenerates energy but have additional range, damage attack speed.
I Want to have activation cost, preparation time or cooldown(with movement lock), and button to turn off and on the ability.
Ive made it all working using ability-behavior, but couldnt add the preparation time or cooldown.
Ive also tried using effect instant ability but preparation time seeems to be not working on behaviors properly as well as the cancel button.
Apply a buff that sets the % move speed to the lowest possible value, applies negative energy regen, adds range and attack speed. Use a Behaviour type ability.
Just use the Effect - Instant ability to use an Issue Order effect that makes the hidden Behavior ability operate (like infested terran eggs).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Okay, ive done all you said, but still, I have no idea why i cant cancel it. Cancel button just doesnt appear on command card in game.
Check the button/requirements.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I have ability of type effect instant(Turret Mode) which uses effect-effect of type issue order, which uses effect-ability of type behavior(Turret Mode 1), which uses Ability:Behavior of type buff.
In the options of effect instant ability i have added prepare, finish, time cast, nothing of this works in game.
Cancel button for the ability of type behavior is showing in the game. So i can activate my ability using execute for effect instant and cancel it using button from behavior type ability.
i didnt add any walidators nor any requirements for any part of the ability(abilities in it).
I have no idea what can be wrong.