WCDC/Original Campaigns/Warcraft1 Human Campaign

WC1 - Human Missions (Non-Canon Victory)

  • Regent

    Map of Human Mission #01

    As a test of your abilities, the King has appointed you as Regent over a small parcel of land. Since we must keep our armies in the field well supplied, you are to build the town into a farming center of no less than 6 farms. Construction of a barracks for defense is also advised, as our scouts have reported Orc patrols in the area.

    • Units: Peasant, Footman
    • Buildings: Town Hall, Farm, Barracks
    • Heroes: DOTC
    • Achievements:
      • A1 - Win the mission on easy/norm/hard/bru (5/10/15/20)
      • A2 - Build a second town hall (15)
      • A3 - Destroy all orcs on map (20)
  •  Grand Hamlet

    Map of Human Mission #02

    The Orcs around Grand Hamlet are becoming increasingly brazen in their attacks, and our spies inform us that they are amassing a large army to march against the town. The King is sending you, along with a small detachment of troops, to rally the people and defend the town against all opposition.

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  •  Kyross

    Map of Human Mission #03

    With Blackhand's raiding parties routed, now is the time for us to secure a lasting peace in the area around Grand HamletYou must seek out the Orcish outpost of Kyross that lies deep within the Swamps of Sorrow, and destroy it.

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  •  The Dead Mines

    Map of Human Mission #04

    It has been some twenty months since Sir Lothar, one of the crown's greatest heroes, led an expedition into the Dead Mines to search for the Lost Tome of Divinity. They were never heard from again. However, the great knight has recently appeared to the Abbot of Northshire in a vision - battered and pleading for assistance. King Llane has ordered you to lead a detachment of warriors and healers into the mines in an attempt to find Sir Lothar, heal him, and bring him and any other survivors back alive.

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  •  The Forest of Elwynn

    Map of Human Mission #05

    The Forest of Elwynn is a strategic key to securing the Borderlands. An outpost near the southeast edge of the forest will serve as your stronghold. The King has assigned one of his knights to aid you, so that your task of ridding the area of Blackhand's dark minions may be more readily completed.

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  • Northshire Abbey

    Map of Human Mission #06

    The monks of Northshire Abbey are under siege by a band of warriors that have been convinced by enemy agents to fight against the crown. You will be given a complement of knights to lead to the Abbey, which is already under attack. Ride hard and fast, as you must prevent its destruction. When you have secured the Abbey and beaten back these treacherous curs, you must then move to destroy the enemy at their source. 

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  • Sunnyglade

    Map of Human Mission #07

    A raiding party has completely overrun the village of Sunnyglade. Our scouts report that the survivors have been taken to a hidden Orcish compound to serve as slaves. You must take a detachment of warriors and rescue the group of peasants that are imprisoned somewhere in the Orc camp. Our intelligence confirms that all of the prisoners are together, and that you must destroy the enclosure to open a path for their escape. The rebuilding of Sunnyglade is also of the utmost importance, as you will need their assistance in destroying the Orcish slavers.

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  • Medivh

    Map of Human Mission #08

    A new crisis has arisen that threatens to end the lives of all who would serve the King. The evil warlock Medivh has begun draining the soul of the land itself to increase his dark powers. You must take a party into his tower and destroy him before he summons enough energies to devastate all who would oppose him. Beware his mastery of the black arts, for legend speaks of his ability to command daemons of Hell.

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  • The Black Morass

    Map of Human Mission #09

    The time has come to take the battle into Blackhand's own domain. King Llane has ordered a full assault upon the Orcs, demanding that this plague that spreads across the kingdom be eradicated. To the east of the Borderlands lies the Black Morass where the Orcish hordes make their encampments. You are to lead an army into this foul region and destroy every trace of their dark presence.

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  • The Temple of the Damned

    Map of Human Mission #10

    Runners have arrived and informed you of grave news. King Llane lies dead this day, assassinated by the treacherous Garona, at Stormwind Keep. His last command was that you should assume the mantle of War Leader, and end this battle that has drained the land of its resources, and now its king. Scouts report that deep within the Black Morass lies one of Blackhand's darkest seats of power --- the Temple of the Damned. No peasants dare approach the vile temple, and only the bravest of your soldiers have agreed to accompany you on this mission. You must strike boldly and without err, for there will be no reinforcements.

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  • Rockard and Stonard

    Map of Human Mission #11

    Here beats the diseased and malevolent heart of Blackhand's plagued lands. The sister towns of Rockard and Stonard are all that stand between the forces of the kingdom and Blackhand's stronghold - Black Rock Spire. After conferring with your warchiefs, the path to victory lays clear. You must destroy Rockard and Stonard, thereby cutting off all lines of support and supplies, so that the final offensive can be made upon Black Rock Spire.

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  • Black Rock Spire

     
    Map of Human Mission #12

    Black Rock Spire stands before us! The skies above the reeking swamp fill with the gathering thunderheads that spell doom for the loser in this final confrontation. Tension hangs like a heavy cloak on your shoulders as your troops prepare for the battle ahead. Above the din and chaos that swirls about the battlefield stands the Castle of Blackhand, its gaze sweeping down upon the battlefield where the destiny of the land will be decided. Destroy the stronghold and those who would seek to defend it, and Azeroth will be freed from Blackhand's poisoned grip forever!

Human Victory

The fall of Black Rock Spire spelled final victory for the forces of Azeroth. With Blackhand slain and their stronghold destroyed, the few scattered Orcs that remained were quick to bow before your might. A celebration ensued that lasted for many days and many nights, with music and joyous festivities resounding throughout the land. The people of the kingdom have come from miles around to gather at Stormwind Keep, and are delighted by a display of mystic sights and sounds provided by the court conjurers while being treated to a feast of unequaled splendor. Amidst the celebration, your ascension to the throne is acknowledged by your new subjects, and you are given the honorarium Defender of the Crown. As the evening's celebration continues into the early hours of the morning, you retire to the sanctity of your throne room...

The duty of ruling Azeroth is an awesome responsibility, and should prove to be your greatest challenge yet. Learning the intricacies of court politics alone will be like sailing in uncharted waters. King Llanewas renowned for ruling with a fair and just hand, and you resolve to be as proficient as he was. There is also the matter of discovering the exact location of where the Orcish hordes entered into this world, and divining a way to end the threat of another invasion forever - but that is a story for another time...