SC2 Art of Defense
Use melee techniques to defend your base from waves of incoming attacks. Beat all the waves to win the game in Co-op mode or survive longer than the other team in versus mode. The tech tree is the same as a standard melee game but the cost and build time have been adjusted for a less macro intensive game.
Art of Defense map with the following features:
- Choice of Co-op, Versus, or Battle (currently with 6 players)
- Choice of starting resource (2x, normal, or half)
- Choice of difficulty: Junior (1 upgrade, 1.4x time between waves), Easy (1 upgrade, 1.2x time between wave), normal (2 upgrades and all teched), hard (3 upgrades and all teched)
- enemy units upgrade over time (base on difficulty)
- 50% build time for tier 1 buildings (excluding base defense + production buildings)
- 100% build time for tier 2 buildings (excluding production buildings)
- 200% build time and 200% build cost for tier 3 buildings (excluding production buildings)
- 50% build time for units
- 50% faster larva spawn time
- larva cap at 5
- 99 upgrades with increasing cost and build time
- 21 upgrades for Terran building armor, neo frame, and hi-sec missle
- upgradable base defense
- useable abilities in bunker for ghost and scv
- ability to load zerg units into the bunker
- multiple unit types in attack waves (unit mixture similar to those in melee games for stronger pushes)
- timer and unit type warning (with icons!) for upcoming wave
- attacking units uses abilities, and sweep scanner once in a while if you are cloaked or on the edge
- Terran and Protoss are able to build on creep (make the game more zerg friendly)
- Protoss able to chrono boost allies
- Resource Sharing Option
- Bounty for killing enemy units
- Scoreboard to show each player's unit kills
Things that are in progess are:
- Heroes (for players to build and as attack wave)
Any suggestions are welcome.
- The map is beatable on Normal/normal with all Zerg, Terran, and Protoss. (I did it myself)
There's a very easy way to get access to any of the maps that you can play on bnet. Fix zerg air upgrades please. :D
This map hasnt been on the site for a long time.
Wonder how they got their hands on the map.
Some jokster (Kyle or Kyle Wong) published a modified version on Eu server. Modified in the way, that the immortal wave is accompanied by a gazillion void rays -_-
I wont be making too many custom units, will just be putting in units from the original starcraft when blizzard release the models.
I decided not to make a tower defense because theres usually only a few set ways to beat it. Basically means you have to memorize each wave.
Thanks for the feedback
Dude this is awesome! If you plan on updating it anyway you could give the players more room for production buildings etc? And maybe make a new map with a similar layout and new kinds of waves? Perhaps two gaps for enemies to enter to spice it up a little? Anyways i can't even describe how much fun i've had on this over the last few days, finally managed to beat it. Do you know of any other custom maps with a similar idea? Besides Tower Defense, that kind of blows in comparison. Anyways i'd love to see a different map, try not to go to crazy on the custom units, those usually ruin custom games for me if they're just ridiculous amounts of them.
5/5 thumbs up for this piece of work dude it's so basic but so well made and fun. Wish more people would make modes like this.
when they fix the game variant header corrupt issue, ppl will be able to chose which mode to play in the game lobby. Single player massing cannons, don't you think that is kinda non-dynamic? Definitely aren't able to do that in melee games.
Why don't you make two maps, split up battle/versus mode and coop mode. It would get rid of a lot of the confusion and let people who want to just play battlemode play with others who want to just play battlemode.
OMF, finally found a way to fix corrupt headers
took 1 whole night =.= time to sleep now.
Enjoy the map.
the v0.62 is not made by me
I don't have a way of getting on to the Eu server so theres no way i can publish it there
Hi! I have a question, did you publish the map on the us servers? Because i'm from eu and can not find your map. If you uploaded the map on the us servers, could you please try to publish it on the eu too? Played only version 0.62 so far, but that was already a lot of fun! Good Work
greetings
why would you need to download the actual map?
Please post feedback!
Your map is pretty fun I keep playing it now that customs are back. Would be nice to download the actually thing.
There aren't any custom maps on bnet at the moment, they removed the feature.
The map has already been published on bnet.
I'll reupload the map again when bnet goes down.
I saw this online and it was fun but can't play it otherwise due to the weird publishing mechanic. Please re-upload dude. You are only hurting yourself if someone stole it.
Please re-upload this map. It's one of my favorites and the whole community would benefit from it!
You need to upload the map here bro. Just leave it up, so what if someone else published it. Your name is still on it.
Because people are assholes....
Simple as that
Too bad also, fun map
Someone published my map so I can't publish under this name anymore
Thus i removed all the files.
Why the fuck would someone just publish my map?
To play multiplayer use this tool: http:forums.sc2mapster.com/general/general-chat/993-tool-map-craft-play-custom-games-online-pc-and-mac/#posts
make sure you get everyone into the lost temple game lobby first before you swap map.