Marine Arena
BEFORE YOU POST A COMMENT, PLEASE READ!
The only versions that I support, and that are regularly updated are: US Gateway version 1.0.0 (Published by Me and updated weekly) EU Gateway version (Published by MasterKiwa and updated every 1-2 weeks)
v0.9.9 is the old beta version and is no longer being updated.
The EU version has some minor differences since I've allowed Kiwa to edit and add to the map if he chooses to, but the core of the game between the versions is roughly the same.
Any other version not published by us, and on different gateways, is a stolen map, likely bugged, imbalanced, and completely unsupported by me. Anyone posting feedback on these versions are wasting their time since I dont care about the problems in those versions, talk to the guy who stole and edited my map without my permission.
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Marine Arena Official Thread - Starcraft 2 Map Development Forums:
Marine Arena Official Forums:
Complete Changelog
Marine Arena Fan-made Wiki:
Marine Arena (EUROPE) Official Thread - Starcraft 2 (EU) Map Development Forums:
Please use one of the above links or the comments section below to post comments, feedback, suggestions, and find information about Marine Arena!
Thanks, Crayon.934
u need to create the first ever "kill my idiot noob teammate before he causes u to lose the game to other noobs system" i thin everyone here would agree. my teammate never upgraded...just massed and sent everything to this other noob who had common sense to upgrade. i tried everything to stop my noob from doing that...even team kill. i am willing to spend 2500k to kick out my own teammate for crap like that. put and option like that in the center. condition is also to have a certian kill count or some kind of build order to prove u aint a noob to use it. i lost 4 games now cause of plain stupidty. save the game!!!
noobs everywhere!! and i still lost!! funny thing...dunno about u guys but i have yet to play a game with people using air. i miss the wonderful bounty they give.
I found a glitch w/ the right xel naga tower... not sure if its on any others. I was bottom right and when the game started i went to the tower. however, i could control the tower (Get the line of sight) if i had a marine as close to the sandbag/ tree as possible on the platform next to the base, without having a unit on the middle platform. Make the control spot smaller or something.
Reavers burrowing would be cool too. or Damage Increaser...? (like 10%, then upgradeable)
That island is there so you can place a base defense building or something to prevent air units for getting behind your CC. Also it might house a new building that has more upgrades when my CC fills up.
V1.0 is still being adjusted, it wasnt suppose to be massively played yet, but blizzard went a reset the pop list and people found out about it. I should put up a notice that theres alot of things that arent done yet.
I'm already removing all "armored" values from every building, and possibly giving them a % damage reduction to all units.
i dont know if you overlooked this or its on purpose, but theres a little island behind the bases. i could pretty much just scanner sweep and drop in marines on the island. when my marines are upgraded at a high level it only takes like 3-4 seconds to destroy a cc.
i just feel its pretty cheap. actually i'll prolly keep doing it, but i just dont want it to be done to me =)
Its been changed for v1.0
KCrayon,the P fortress only attacks ground, you gotta change either the description or the weapon.
There should be an uncapture ability for each tower aswell, you must uncapture each captured tower, then recapture it.
Theres no way to automatically give control without creating buggy triggers, so I created abilities instead.
we did that but it still froze to him
You have to manually capture every tower. Just standing next to it does nothing but give you control of it, not ownership.
there is some sort of glitch in king of the arena. the first person to hold middle still gets points even after others get it. we killed the dude and he still won in the afterlife.
Are you aware of the game freezing issue? Its happened about 3/12 times ive played 1.0 full games. I'll let you know if it keeps occuring.
Yes I am aware of the reavers, I'm going to be adjusting them, they're brand new so they're still being balanced.
I'm going to set them to be the cheaper of the 3 new mercs, and give them some abilities to make them more worthwhile like zealots have.
Reavers blow, attack is way to slow for the dmg, had issue with games freezing for everyone in game and we could talk but nothing in game moved.
Im going to keep v1.0 up now since I just added in a new tier of mercs, and as it increases in popularity, I'll eventually take 0.9.9 down.
Im not taking 0.9.9 down right away since the new mercs are still being adjusted.
thats overkill...unless he balances with the mercs. notice everytime a change is made, it affects the whole stlye of play. thats a huge change. i would like so see it something close to that
Would it be hard to increase Rine spawn for a second time with a higher cost? I would like to be able to build more rines instead of going with a merc base. Perhaps make the first spawn increase 400, instead of 750 and the second one around 800-950 for a HUGE increase?
do not give all upgraded units air attack .. this is no balance
Its a bug that I havent fixed for 0.9.9 yet.
Im well aware of whats causing it. I've been busy with v1.0, but I will fix that bug sometime within the next few hours.
0.99 still has double merc spawns, one guy with lings and rays just now