Bosses

Ikari Warriors encyclopedia

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List of bosses in Ikari Warriors


Level 1 Boss

Big Bother

Big Bother is the final boss of the first level. He has 1500 health points and can basically shoot any weapon enemies use in level 1.

Quote from Big Bother:
Big Bother is a security paranoiac. He's watching over his troops from a rooftop, and tends to warp often from one corner to another, just to better toy with you and flank you. He shoots his many weapons at the same time, and uses grenades depending on the difficulty mode. He's also well protected by his bunkers, which are invulnerable in insane mode, and gets some help from a few slaves in hard mode and above. He's big but quite slow, if you want to get him just play smart and stay away from his body guards.Big Bother closeup

Strengths: Uses portals, many weapons, deadly in melee, huge health
Weaknesses: Grenades, homing shot, archon form
Appears in: Any difficulty, will use grenades in easy, hard, insane modes




Level 2 Boss

I-Reboot is the final boss of the second level. He uses mechs as a weapon, and will eventually run out of them and become vulnerable.

Iguana MP

Quote from Iguana MP:
Enhanced version of the Iguana HP, the MP version has the ability to blink. Expect it to blink very close to you and attempt to flank you, either by using melee or just sweeping an entire area with bullets.Iguana MP closeup

Strengths: Blinks, deadly in melee
Weaknesses: Grenades, homing shot, archon form
Appears in: Very easy mode and above


Long Fang Naga

Quote from Long Fang Naga:
Enhanced version of the Short Fang Naga, it has the ability to deal great damage in an entire cone in front of him. Combining grenades and salvo of bullets, his weapon is deadly but leaves no defense on its sides.Long Fang Naga closeup

Strengths: Deadly in melee, throws grenades, can shoot while moving
Weaknesses: Side attacks, grenades
Appears in: Easy mode and above


Fire Dragon

Quote from Fire Dragon:
Enhanced version of the Water Dragon, this robot basically shoots everything randomly. Not very accurate but still dangerous, it can also jump off cliffs and tends to move often.Fire Dragon closeup

Strengths: Deadly in melee, jumps off cliffs, can shoot while moving
Weaknesses: Accuracy, grenades, homing shot, archon form
Appears in: Medium mode and above


ORCA

Quote from ORCA:
This unique model is a bomber prototype. It flies fast and moves often, and doesn't even care where it aims: it just spams entire areas with grenades and bullets. Every now and then, it will drop a few soldiers to secure its position.ORCA closeup

Strengths: Heavy weaponry, can shoot while moving, fast movement, summons soldiers, uses lots of grenades
Weaknesses: Homing shot, archon form
Appears in: Hard mode and above


Assault Mammoth

Quote from Assault Mammoth:
This is the last robot in I-Reboot's collection. Last, but deadly. It's strong, very slow, and spams grenades, tank shells, and lots of bullets all around. He's totally able to prevent you from reaching him in melee, so you will have to keep him at a safe distance and still be as aggressive as he is.Assault Mammoth closeup

Strengths: Tank crush, heavy weaponry, uses lots of grenades
Weaknesses: Slow movement, grenades
Appears in: Very hard mode and above


I-Reboot

Quote from I-Reboot:
I-Reboot is a mech addict. He owns a collection of robots and will fight again and again until he runs out of them. You only have to face him and his weapon of mass destruction directly in insane mode, as he won't fight back unless in this mode... He remains invulnerable until his last robot is down.I-Reboot closeup

Strengths: Heavy weaponry, fast fire
Weaknesses: Homing shot, grenades
Appears in: Any difficulty, will only fight back in insane mode