Ghostnova's Mods
PLEASE NOTE:
I no longer have the time to support these assets. I cannot make adjustments or requests on any of these assets. If something is clearly missing let me know and I'll try and fix the file if possible. There are tons of tutorials on how to use the assets do not ask here.
All Icons,Wireframes and Hero Icons for my mods can be found here: http://www.sc2mapster.com/assets/unit-icon-and-wireframe-pack/
Check out my other assets as well!|
BW Firebat http://www.sc2mapster.com/assets/brood-war-firebat/
Duran and Stukov! http://www.sc2mapster.com/assets/samir-duran-and-alexei-stukov/
Arclite Siege Tank (BW) http://www.sc2mapster.com/assets/arclite-siege-tank/
Vindicator http://www.sc2mapster.com/assets/vindicator/
Also check out my Brood War Tileset!
@urzaiz87: Go
None of those yet but I'm sure SoulFilcher will take care of that soon enough he's pretty much in charge of icons and wireframes for mapster :D
@EDHRIANO: Go
Nooooooooo. Lol I'll add that to my list :)
Yeah I had to redo most of my female models since the new scripts allow the particle emitters. The only thing I haven't figured out yet is how to add for instance a zealot psi blade on zeratul or something :(
Just wanted to thank you for the umojan units, I will be using them in my Shadowguard campaign! Special thanks to you!
Just one question, are there Icons and wireframes for these already released on the page you linked for it?
Another bug, gomen ...
Weapon disappear when cloaked.
ps.
Conratz on figuring out how to import weapon fx.
OK I figured it out guys. There was a texture I forgot for the War decal. Try importing this.
Also here's the Black Ops Spectre fixed.
classic marine texture missing bug. arms, torso and helmet.
May I ask a fix for zerg buster model also?
@Azog2016: Go
Yep they are.
@EDHRIANO: Go
Yeah sorry as you can tell I have a really bad habit of releasing models before I properly test them :D I'm working on a fix for that one right now.
Awesome models!
Another bug (sorry ..) - Team color.
Others are great!
these are dependencies correct??
Swarm Campaign Swarm Mod Liberty Campaign
That should do the trick guys I just tested on a blank map.
Classic Marine texture not working!
@JacktheArcher: Go
any idea how to fix that because i open the zip folder and there is 1 model file and 5 dds files? is that what you have??
@Azog2016: Go
I had the same issue. I had every dependency added as well. I'm guessing this is a missing texture or it isn't be applied.
Either way everything else looks awesome! Great work.
The Umojans models awaiting the aproval
No problem, btw I am using your starcraft 1 ghost model on my map.
Here is the link to the page and credits : Revelation
Also where can I find the model for umojan?
@EDHRIANO: Go
Hmm it appears a couple of my models do that. I'll look into it thanks for letting me know.
Like to report another bug, the zerg buster model, each time using cloak ability always display red color on shoulder and back.
@EDHRIANO: Go
Super sorry about the late reply I guess I don't get notifications anymore :/
At any rate I'm not sure about that bug that is strange. With the zealots they were done when the m3 scripts didn't import particles so they don't have them like the standard zealot unfortunately.
Of course you can use my models for your campaign :)
No reply? Is the project abandon?