Ghostnova's Mods
PLEASE NOTE:
I no longer have the time to support these assets. I cannot make adjustments or requests on any of these assets. If something is clearly missing let me know and I'll try and fix the file if possible. There are tons of tutorials on how to use the assets do not ask here.
All Icons,Wireframes and Hero Icons for my mods can be found here: http://www.sc2mapster.com/assets/unit-icon-and-wireframe-pack/
Check out my other assets as well!|
BW Firebat http://www.sc2mapster.com/assets/brood-war-firebat/
Duran and Stukov! http://www.sc2mapster.com/assets/samir-duran-and-alexei-stukov/
Arclite Siege Tank (BW) http://www.sc2mapster.com/assets/arclite-siege-tank/
Vindicator http://www.sc2mapster.com/assets/vindicator/
Also check out my Brood War Tileset!
High Zealot model is awesome! Like to report a small bug, sometimes a miss match between main body and ground shadow. When that happen the main body turn to white for a a second before back to hightemplar again. Strange enough it almost never happen on night time.
At first I though maybe something to do with my frame rate, but after changing the settings it still happen.
Again it is an awesome model!
ps. Asking permission to use your model on custom campaign, I'd be sure to give credit to you.
pss. May I ask how to add weapon fx to zealot blade?
@DeltaCadimus: Go
Wow sorry for the late reply. I'm extremely busy right now but every once in a while I take a break and work on something that isn't a part of any projects so I can't make any promises but I'll look into it.
Pardon me for harassing you in your work, but when can you make a Female Dark Templar? Because, without offense, Thrikordias' one is out of proportion and it doesn't seem he's coming back for some time.
@JacktheArcher: Go
Yeah that tends to happen though custom models are always finicky. I just made a model where the bones were twisted beyond recognition yet the model worked perfect in game ha ha.
@Zarxiel93: Go
The second one has about as much purple I could get it too but isn't quite like the original unfortunately.
@GhostNova91: Go
that worked thanks. I tried the original once again after that one and it seemed to work. I must've messd something up or it was a glitch in the matrix I'm not sure.
The Archon portrait new have the white eyes, not purple :( but your work is amazing :D
@JacktheArcher: Go
Try this.
@GhostNova91: Go
The particles show up as the untextured boxes coming off. Yes it is somewhat whiteish. It's your usual untextured model.
@JacktheArcher: Go
That's weird is it showing up like all white?
@GhostNova91: Go
Yea and I moved then too. I should name it clear that only the dark archon is doing this
@TheTorrasque: Go
It's waiting for approval :)
@Zarxiel93: Go
Ah capito, speriamo presto :p
credo ke bisogni aspettare ke venga convalidato
@GhostNova91: Go
Where it is?
@JacktheArcher: Go
Hmm that's the problem another guy had and switching it to Assets/Textures and I believe it worked. Are the models in the root folder?
@GhostNova91: Go
That's what I did. I've been importing stuff for years with few to no problems which is why I'm confused to why it didn't work.
@JacktheArcher: Go
You need to select the textures and move them to just Assets/Textures
They come in a file called BWDarkArchon that's probably what it was imported in the map as.
I'm having texture issues with ONLY the dark archon. I imported them like I do everything else so I'm lost.
Also the archon should have a bigger energy field the current one is to small.
@TheTorrasque: Go
Uploaded :)
Can you make the SC1 goliath black instead of grey?