DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to DaveTheSpectre:
I Like it!
In reply to FreezingAcidRain:
Btw when you wrote: "Leviathan mutalisk model with a change for the wings to look like regular mutawings." did you mean Leviathan mutalisk with just 2 wings, or with 4 wings, but without the holes in them ?
Because I did the Ankylosaur one with the 4 wings, but if you think it would look better with 2 I can stil change it.
In reply to DaveTheSpectre:
unsure. they both look great. I like the one right [==>] wings look good, spikes make it stand out (good), I like that you have the mouth at the bottom with thick spikes around it, makes goo or spines attacks switchable if i choose. Only thing i question is the fins at the tip of the wings, but ill have to see the animation to relay judge that cause it looks ok on the lb-muta.
correct, no holes in wings, yes 4 wings
In reply to FreezingAcidRain:
Cool glad you like it :) I will release both, that's sure. I was just asking about the wing count xD I can record the wing movement and show you, so you can say if you like the fins or not.
EDIT: Here you go
Yes country boy marines! With alchohol on their shoulders to have free stimpacks!
In reply to DefilerRulez:
Exactly what I was thinking !!! Having this instead of stimpack, they would not lose health, but they would become uncontrolable for the duration of the buff, so no micro xD
In reply to DaveTheSpectre:
Chance of friendly fire + 50%
Chance of dodging incoming attacks + 25%
Change of killing themselves +75%
In reply to DefilerRulez:
xD
Hello. Your Black Ops Assimilator model unfortunately crashes the sc2 editor, when i try to load it in the Cutscene editor or try to place it in the Terrain editor.
In reply to Forge_User_49166814:
Yep, it does the same to me. I have no idea how to fix it. It works for some people tho.
In reply to DaveTheSpectre:
I just made a quick test. It probably has something to do with physic, because i can place the unit, using the model only if i set the physics quality to off in the editor.
In reply to Forge_User_49166814:
Wow, nice find :)
Shyla "Honey" Clancy - The Spectre Medic in action.
Her broken arm attack animation is fixed by Knalle and WingedArchon.
In reply to Edhriano:
Ok, good to know that someone fixed it :)
It would be nice if someone released it.
Now I want to know why the hell does she use portrait of Kate Lockwell, when I made a custom portrait for her :/
In reply to DaveTheSpectre:
You could grab the file on Jayborino discord.
It is open for everyone to grab.
Oh, that is because in the lore tips she was modeled after the unn reporter.
In reply to Edhriano:
Well, for everyone using discord ...
But it doesn't fit the model ðŸ˜ðŸ˜ðŸ˜ In game she has Spectre armor and in portrait a jacket with UNN logo ... what a pain xD
In reply to DaveTheSpectre:
True true, perhaps you could mod kate lockwell portrait to match the unit's armor ?
Hmmm ... if you want I could send you link to google drive file ?
In reply to Edhriano:
I might try it, but I'm not sure if her model doesn't break in blender.
It's not necessary, I just thought it would be cool, if I could put a link to the fixed version in the file description, so people could download it with the model.
In reply to DaveTheSpectre:
Alright, I pmed the link to you.
[Edited]
Also, here is a short preview video of her.
Hey there, do you think you could make a hose-and-backpack-styled flamethrower attachment using native textures? It would be meant for a Terran Marine and derivatives. Nothing too crazy...