DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
Covert Ops dropship portrait with 5 euros googles is oof
Tosh one is gud
Heaven's Devils Adjutant is magnificent
In reply to DefilerRulez:
You know they've lost their best agent, I guess they're now short on funds xD
Yeah I like that one too :)
Glad you like the adjutant !!!
I have two questions for you:
1. Do you know any good method to make shield wireframes?
2. How to make custom models?
-Step -1: Buy a new Potato PC that doesn't crash beyond repair when using coop dependency in the editor.
-Step 0: Install Blender with m3 Plugin or 3ds´Max and a good photo editing software of your choice (in my case paint.net)
-Step 1-3: ?
-Step 4: Take details from other models and glue them to your one, paint new textures.
-Step 5: Upload to SC2 Mapster
-Step 6: Profit
-Step 7: Get complaints that your model doesn't have wireframe, icon, warp-in and death animation
-Step 8: Copyright lawsuits by Blizz
-Step 9: Death sentence
In reply to Gumba_54:
Well I have a method, but it's using Zoner Photo Studio and quite difficult xD
The other one seems to be more of a tutorial than a question xD But it's kinda correct :D
I don't know why, but when I saw your latest adjutant, I was laughing so hard that I fell off my chair.But when I read the annotation, I was roling on the floor for 5 minutes...Then my mom came into my warren and asked me whether I am alright, and she started laughing too when she looked at my PC screen.Honestly, it is amazing. I don't know why you're into dropships so much right now, but I think that they're also very good.
In reply to Gumba_54:
Glad I made you laugh xD
Well it's not like I'm now a Dropship enthusiasist, I I just wanted to make one for Heaven's Devils, but then I thought like, well the emissive would look cool in blue and I made the Covert Ops one and then Tosh has the same dark color as covert ops only with red emissive, so I thought that I could make one as well xD But that's all for now, no more dropships planned :D
Dropship cow girl be like YEEEE HAW!
In reply to DefilerRulez:
Yep xD
Wait a second...
But I see 5...
Top 10 thing science can't explain...
In reply to Gumba_54:
Yeah, because people probably can't read. Anyway it doesn't matter now as I'm not taking any requests at all for now.
Have I ever asked for the lotv team color hybrid? (emissive also team colored if that's possible).
Primal evolution forms for lurker and mutalist. The roach and swarm host do have primal evolution.
In reply to FreezingAcidRain:
Which hybrid do you mean, the Protoss, Zerg or Nemesis ?
I kinda don't know what you mean with the primal evolutions ? There are Primal skins for Mutalisk and Lurker.
In reply to DaveTheSpectre:
I think he means an evolution/upgraded skin for primal roaches and lurkers. Like a visual indicator of upgrades.
In reply to DaveTheSpectre: for the hybrid, all three of them? truthfully there is no protoss (the emissive green one) team color one that i know of, zerg one i don't really care much cause it's just the wol with a single eye, I have retexture the hybrid nemesis to have team color... but it has the emissive green.
primal evolution , kind of like how 2 primal roaches fuse to make an igniter, looks like a roach but different enough to tell it's not a regular roach. same with swarm hosts in coop (i don't ask for a swarmhost version because the second one i use is murvar's model). its for a mod where i want to have the full zerg tech tree but have different models for when they consume each other. I want all models to have that stegosaurus spikes look, but there's only one version for it for lurkers and Mutalisk. for the mutalisk i was thinking like the Leviathan mutalisk model with a change for the wings to look like regular mutawings and with a regular mouth at the tail. for the primal lurker add on the large spikes that is found on the impaler in heart of the swarm campaign.
In reply to FreezingAcidRain:
So I should make the Protoss one + Nemesis. However those might be quite difficult as I can't use blender for them, because it would break their glowing tentacles.
It's kinda understandable that Lurker and Muta don't have advanced evolution, because they are the advanced primal evolutions.
Also it's actually easier to make the models of thes primals from the other end then what you were describing xD. For mutalisk it's easier to take the spikes from Leviathan muta and put them on the primal one and for the Lurker it's easier to just change the texture of the HotS Impaler and add the stegosaur plates.
In reply to DaveTheSpectre:
in that case yea, never-mind about the hybrids. for the primals that does sound better.
In reply to FreezingAcidRain:
Maybe I will be able to the Hybrids as well, but we'll see.
In reply to FreezingAcidRain:
And what if I used the original Primal Mutalisk from Swarm Campaign and changed the color, added some stegosaur plates and other enhancements ? Or do you like the one with normal wings more ?
In reply to DaveTheSpectre:
primal mutalisk will do.
In reply to FreezingAcidRain:
This is what I came up with:
A primal Mutalisk from HOTS campaign with the color of Dehaka's Primals and some heavy inspiration by stegosaur by having the plates along the most of it's body and 4 spikes on the tail. I'm thinking about making a second version more inspired by ankylosaur with spikes on it's upper carapace and a heavy tail.