Custom Campaign Initiative
The Custom Campaign Initiative (CCI) is a centralization of authors and projects that are intended to mimic the Blizzard single-player campaign format.
List of Custom Campaigns (With descriptions)
List of Custom Campaigns (Based on project status)
Check other pages of the CCI for tutorials and other stuff.
What level of quality is required for listed projects?
1) Mission can be played by using Starcraft II editor. Because this is Starcraft II editor community.
2) Map and Mod files are available for download. Because we want to learn from other campaign projects.
3) A series of at least two missions. Because one mission is not campaign.
4) Missions are playable as single player. Because campaign scene is designed for single player.
5) These two missions do not need to be up to date, polished and perfect, but playable with no show stoppers. Because we dont want to waste our time on very bad quality stuff.
CCI authors will check these requirements before listing projects but CCI authors do not frequently check projects after listing.
How does the Custom Campaign Initiative work?
The CCI is a bunch of people who work on their own projects but want to list their work under one project.
By listing all projects together each invidual project gains more downloads and whole Starcraft II campaign scene gets more attention.
The CCI works like Wikipedia. All authors are allowed to edit pages. This project is linking page so files are not allowed directly on CCI.
How do I join the Custom Campaign Initiative?
If you are interested in becoming a part of the CCI send PM to Terhonator or other authors of this project.
NEWS
March 17th 2020
Edhriano has continue his MAPORINO ! 2019 entry.
Alter FateS - Amon's World is now a campaign.
You can get it here : Main Page
June 19th 2019
Alevice has released an apps to download the custom campaigns directly.
Give it a try and leave feedbacks !
Download Page Starcraft II Campaign Manager.
April 12th 2019
Edhriano has released a Revamp version of the Hammer of Dawn.
You can get it here : Main Page
27th Februari 2019
Edhriano has released a huge update for Noir : Evolution.
You can get it here : Update
5th November 2018
Edhriano has released the final map of Noir : Ascension, go and check it out.
You can leave feedback at the forum.
19th September 2018:
CCI proudly presents Starcraft: Time Splitters project made by WingedArchon.
September 15/18
JayborinoPlays has team up with DeltronLive and holding MAPORINO 2018 ! [Previously know as Mapcraft] . Read all about it here : MAPORINO 2018.
May 13/18
MaskedImposter has released the final map of Mapsters, Episode 6. He's also released a map made in the Mapsters universe made for a mapmaking contest. Check them both out!
May 5/18
Team Antioch has released The Antioch Chronicles: Thoughts in Chaos. You can download it on the project page and discuss it on the forum.
@Terhonator: Go
Hey! Played through Hand of Humanity Mission 1 and have compiled a little feedback for you:
Overall the mission difficulty wasn't too easy, or too hard, aside from the siege tanks, where the difficulty curve jumped suddenly. I look forward to playing the rest when I find time!
Well, my two cents on that issue is that it's largely Blizzard's fault. The Battle.net map system caters to multiplayer mapping, but there isn't even a system to do single player maps properly, and they're not even gonna let us touch the story mode tools until they're done with the Protoss campaign (or so I read) which is a shame... because as awesome as Blizzard's campaigns may be... we're still gonna have flying cars by the time they finally get done with it.
No it was not sarcasm :) . I am really happy that someone got the nerve to bring out single - player campaigns more into the spotlight. Single - Player campaigns have been in the dark for some time and I am really happy that it is now going to be more seen.
Things are still very much in the initial concept phase lolzguy, so please bear with me while I get things started. I'm wiling to let anyone in overall, they just have to actually publish a map that's not... lame (lame as in a flat terrain with resources and two melee bases with no triggers) The initial group of people I pulled were simply the names that popped into my head immediately.
As for the description... we're 'mimicing' Blizzard's style. but we're not a team of mission designers with a swarm of backup QA people, so we definitely don't need to be all elitist about it...
That was sarcasm, right? =) That word "Blizzard" in description is a bit scary =)
Seriously, lolzguy do want to join our project? Tyneara is main author so I think only he can add more people to project. Our goal is just to gather singleplayer campaigns on one project page.
Omg cool. An initiative all about custom Blizzard-Like single-player campaign. I appraise you guys. :) I would like to join but I don't think my campaign is up to standards.