BattleCraft
Push spawned attackers toward the enemy side to destroy their life crystal while protecting your own. Pick the right units over your enemy to push through your enemy's attackers.
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Search for "BattleCraft" on battlenet:
- US: "BattleCraft"; filter "Tug of War"
- EU: "BattleCraft BETA"
- SEA: "BattleCraft BETA"
I'm open to suggestions like balance, glitches, fixes, and stuff.
Things to do:
- Balance Balance Balance
- Fixing glitches
- New units and heroes
- Custom GUI
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I'm remaking a classic from SC1 for SC2.
Recommended players: 2 [1v1] or 4 [2v2]
Some details:
- Buy attacker armies at the top left corner of the map. Each individual unit purchase creates an army of that unit. These units will automatically attack toward the enemy's life crystal.
- Buy defensive structures and heroes at your Life Crystal. In addition to minerals, these special units require vespene gas.
- Mineral count increases automatically. To fasten the pace of game as time goes by, income and vespene gas increases as you kill more units.
- For more convenient purchasing, hotkeys are initiated at the start for each player. [1-4] are for buying attacker armies while [w] is the life crystal.
- You can still play with/computers by adding AI for a player slot. The AI just makes random units so don't expect it to be any good.
Original map from SC1 by: Spikes10012
Well when it happens post a replay. Replays can't see ratings since it doesn't load statistics. But replays do see messages.
It's been happening every single time to me. The last person leaves and I lose points. I can't say for sure if it happens every time the first person leaves. I keep trying to watch the left side, and I keep forgetting to see if I see a "wins" line of some sort. I'm inclined to say it doesn't show up, but I can't be positive I keep missing it.
When this is all figured out I hope you do another stats/rating wipe. I'm only playing this much and to help figure this out. It's a bit depressing.
Did you experience any weird rating calculations like what StormBlah experienced?
Glad the new units add some more dynamics to the game. :)
I just wanted to say how much I'm liking all the new units now that I've gotten to play a good number of games with them. They provide a good bit of balance to some combos that were previously a little too good. Vultures are great high speed anti armor. Lurkers are potent against those darn colossus/archon pushes. Vindicators temper infestors, ghosts, and queens very well (archons less so). Scourge are a fantastic harass unit thats a sort of flying reaper-zergling. Phoenix as anti-light gives something to balance out mutas, which were previously only effectively countered from the ground.
I still haven't found a good use for aberrations and wraiths seem a little too fragile even against units like hydras and stalkers that are anti-armor.
But on the whole, things feel more dynamic and even and I suspect it will only get better as the new units find their place in the meta game.
When that happens and you win the round, do you see if it says "[you] wins Round X" on the left side?
The case where your opponent leaves immediately before his life crystal is destroyed.
I should also add that my rstats show 25/14. I've lost 2, possibly 3 rated games.
Happened again, but this time the first guy left, usually it's the last guy. About to kill my lane, opponent leaves, kill pylon, kill next lane.
Next game, down a ton of points.
Just lost a ton of more points (50-70) in 2 more games, again the opponent is leaving before the kill. That seems to be the issue. Opponent leaves and you lose points... like a lot of them.
Just happened again in back to back games. I didn't record the exact details, but left a rated game with 1138 and entered the next game with 1096 which was also rated.
I think I'll only make note of anything unusual I notice, like dc's or ppl leaving before kill.
nah I like your detailed logs
Gets some potential discussion goin :)
I understand that part of it.
I'm sorry I didn't say the one game was rated in the last post. It was.
I'm sure you are thinking I'm nuts, but I swear up and down, and I'm pretty good with numbers, that it's happening. I've detailed enough for now. You can do with it what you want. If you want to wait for someone else to chime in that's cool.
The rating updates even when non-rated but it doesn't save at the end of the game. That might cause some confusion.
Entered with 1138, lost 1st, left game with 1111.
Entered next game with 1111, partner dc's in lobby, and I got insta dropped just as game was starting.
Enter next game 1111 - rated, goes two rounds, I beat my opponent first each time. Get about 10 points each time. Leave with 1131.
Enter with 1131, beat mine first, 2nd opponent leaves just before last tick of crystal, I leave with 1140.
Looking ok through those games.
Enter next game 1108. So I lost 32 points somewhere between winning the last game and starting this one. Beat my opponent first, finish off second opponent. Leave with 1117, which is still way lower than the 1140.
So is it still updating weird?
Crapload of non-rated games.
Entered rated game with 1086 - all rounds agro. Partner drops on countdown. Still only have 10 income. Get 2v1'ed and lose. Rating 1085. Next round beat both of them and end up with 1120ish. Third round one guy leaves, beat remaining guy 1v1 and end game with 1138.
Side note, my opponent had under 1000 points for every round and was listed as D-. I left game with D+ rating.
Should also say whether you killed or your ally killed the opponent in a 2v1 or a 2v2.
Rated can be different each round because you can vote before each round starts.
So round 1 can be rated and round 2 can be non-rated.
Rated game, enter at 1086, agro, one round, win and leave with 1086. No points gained or lost. D ranking entering and leaving.
Sorry if this gets a bit too much, but just trying to detail what's happening.
Another unrated game. Next game I dc'ed in lobby. Next game still says I'm 1075. First round win with no agro. Second round win with agro. Leave game with 1086 points.
Did your icon update from E to D?