this is specifically for infested civilian that has only claws as an attack.
If you try to move close to an infested civilian and when you reach a certain distance from it, it tries to attack you.
How do you adjust that distance from data editor?
I wanted infested civilian to auto attack you even at great distance so i dont have to use an "issue order attack" to it.
I already play around with the "unit - sight radius"and even set it to a tremendous value but no luck.
I wanted that if my player 15 (enemy) does not have units (units only, structure excluded) left anymore or reach zero ,my next level trigger will follow.
Hi
I premade several points like 10 of them around my map and wanted to randomly spawn units between those points.
I know there's so called "random point in a region" and "random point between another point" but I only want my given points to work.
Any idea?
Hi, I was wondering how to edit the point of where the bullets/or lasers are coming out from the unit?
I added a wraith burst laser for Nova but the lasers coming out far below and in from his gun?
I am personally looking for it right now but this post will help a little bit since the data editor is a very broad tool.
How do you force a unit to idle from its current order?
If you issue a unit to move and want it to be idle before the current order is finish, how do you usually do it?
Is issue order unit to STOP(with no target) making it idle?
How does splash damage work? I set the default splash damage of Raynor Gauss Rifle to 15, same as the primary damage of the weapon. But it seems it does not work. Do I have to set the splash damage area somewhere else? What does splash damage mean anyway?
I wanted to do damages on the primary target as well as targets nearby. Like full 15 damage to the target and 10 around it with distance of 1.
0
Hi,
this is specifically for infested civilian that has only claws as an attack. If you try to move close to an infested civilian and when you reach a certain distance from it, it tries to attack you.
How do you adjust that distance from data editor?
I wanted infested civilian to auto attack you even at great distance so i dont have to use an "issue order attack" to it.
I already play around with the "unit - sight radius"and even set it to a tremendous value but no luck.
0
Hey,
Im trying to edit weapons from data editor so that instead of killing units, it freezes or make them stop attacking.
What I did so far: I set the weapon effect from "Death - Normal" to "Death - Freeze"
Result: Does not work!
any ideas?
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@ST4RKiLL3R: Go
nice one, but i read that there is something like "number of living units for player in a region" dont know if thats true
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I wanted that if my player 15 (enemy) does not have units (units only, structure excluded) left anymore or reach zero ,my next level trigger will follow.
0
@KineMorto: Go
still havent found a solution for these issue, bumping!
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@jerberson12: Go
Still havent found clues for this one, bumping!
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Hi I premade several points like 10 of them around my map and wanted to randomly spawn units between those points. I know there's so called "random point in a region" and "random point between another point" but I only want my given points to work. Any idea?
0
@jerberson12: Go
bumping
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Hi, I was wondering how to edit the point of where the bullets/or lasers are coming out from the unit? I added a wraith burst laser for Nova but the lasers coming out far below and in from his gun?
I am personally looking for it right now but this post will help a little bit since the data editor is a very broad tool.
0
How do you force a unit to idle from its current order? If you issue a unit to move and want it to be idle before the current order is finish, how do you usually do it?
Is issue order unit to STOP(with no target) making it idle?
Or is it STOP order is different from IDLE?
0
How does splash damage work? I set the default splash damage of Raynor Gauss Rifle to 15, same as the primary damage of the weapon. But it seems it does not work. Do I have to set the splash damage area somewhere else? What does splash damage mean anyway?
I wanted to do damages on the primary target as well as targets nearby. Like full 15 damage to the target and 10 around it with distance of 1.
0
Like weapon damage or weapon range
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I want to save all my codes except the terrain. I have few hills and terrain object on my map but I want my map back to flat at once.
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@wowacesucksmassivekok: Go
I mean using triggers?
If there is current camera yaw and pitch, how do i get the current height
0
any idea?