Im mainly working with my card game now, but sure we could play it if you want to see it (its published already, but I dont think anyone is playing it).
the game is not really as polished as I wish it to be (the zone control is bad gamemode, I should just remove it). And I havent got motivation to make it better since its too hard for average bnet user :/
gimme a message on bnet. I will probly be online tomorrow. add burne 478
alltought I cant quite grasp how would you make the abilities non boring and repeative and the chase....pff you could use doors and stuff, but Im still not quite sure would it be fun.
but hell. The idea is so interesting so go for it! I bet its really hard to get the feeling, skills and gameplay right, but if you manage to do it its going to be realyl fun.
19 spell cards done so far! its quite and achievement :) since most of the spell cards are really unique and can heavilly alter your playing style. I still have an Idea for 1 more spell, but I need to get 4 more ideas to get 2 shops full of spells.
I also have added 1 more unit cards since last test (and 5 spells cards) so Im gona test these things again when I have time to do so. I also have few ideas for more unit cards so there is still lots stuff to do...Im still dreaming of making 100 cards...dunno how creatly card amount increases the replayability, but Im trying to make the cards based on different strategies.
I have to agree with that. I think the battles could be a little bit better...but I guess this is as far as I can go with them. Also that is part of the reason Im not sure if Im going to do CH4. I dont want the battles to become too dull...but maybe I will do something once I get some ideas.
So im making a summon spell and want AI to attack preservers as top priority. What do I need to change? For some reason units just ignore them and go to attack other offensive units (preservers just standing there summoning).
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So what region is the map in?
I HATE when people just say "OH i published the map"
post it on EU and I will test it and give feedback
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gameplay video + my attempt to mock blizzard.
I was thinkin of making more drawings, but meh...I dont think the pictures turned out as good as I had hoped.
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Im mainly working with my card game now, but sure we could play it if you want to see it (its published already, but I dont think anyone is playing it).
the game is not really as polished as I wish it to be (the zone control is bad gamemode, I should just remove it). And I havent got motivation to make it better since its too hard for average bnet user :/
gimme a message on bnet. I will probly be online tomorrow. add burne 478
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maybe...maybe its doable.
alltought I cant quite grasp how would you make the abilities non boring and repeative and the chase....pff you could use doors and stuff, but Im still not quite sure would it be fun.
but hell. The idea is so interesting so go for it! I bet its really hard to get the feeling, skills and gameplay right, but if you manage to do it its going to be realyl fun.
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btw I got no idea where the name comes from...it certainly doest describe the game, so I suggest changing it!
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19 spell cards done so far! its quite and achievement :) since most of the spell cards are really unique and can heavilly alter your playing style. I still have an Idea for 1 more spell, but I need to get 4 more ideas to get 2 shops full of spells.
I also have added 1 more unit cards since last test (and 5 spells cards) so Im gona test these things again when I have time to do so. I also have few ideas for more unit cards so there is still lots stuff to do...Im still dreaming of making 100 cards...dunno how creatly card amount increases the replayability, but Im trying to make the cards based on different strategies.
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I have gave a thumbs up. The review felt natural and funny kinda like AVGN.
So keep up the good work!
Fatty lumpkins for the win!
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@Robeezy: Go
I have to agree with that. I think the battles could be a little bit better...but I guess this is as far as I can go with them. Also that is part of the reason Im not sure if Im going to do CH4. I dont want the battles to become too dull...but maybe I will do something once I get some ideas.
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nice idea, but seems a bit to easy, since it really doesnt matter if its a unit or a shadow from it?
still might be fun for a while
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Once patch 1.2 comes and you can create better UI, im guessing this comes useles :/.
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cool story bro
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Yup. Needs subtitles
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Is this coming EU someday?
It seems to be popular on USA? so I would like to play it on EU if it someday comes.
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So im making a summon spell and want AI to attack preservers as top priority. What do I need to change? For some reason units just ignore them and go to attack other offensive units (preservers just standing there summoning).
Anyway to do this with data? :(
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First time I played this I was like "Wow this is cool"
Second time I played. I won the game...
So I think its too easy and too simple. After all, All I had to do is build few turrets and I won the game.
Suggestions: