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    posted a message on [POOL][Graph] Map's Quality vs. Popularity

    right,...

    Posted in: General Chat
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    posted a message on yet another...CARD GAME!

    The game is pretty much ready for 1v1. I added help screen at the start so new players should have easier time addapting to the game.

    I still could use new testers. I want to see if the 1v1 gameplay is fun enough or should I try to make it more interesting somehow....

    Adding team mode might take some more time than I tought so It might not be on the public beta, who knows....

    Test is on EU

    Posted in: Project Workplace
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    posted a message on [Warlords ORPG] - Official Thread

    I will most likely test with you again. Now that you got the UI good, I can focus more on other issues :)

    Posted in: Project Workplace
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    posted a message on Spells with Dialogs?

    It might not be dialogs there. It could be modified UI layout.

    Posted in: Triggers
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    posted a message on Is there a way to fadein/out for specific players?

    ah that didnt really ocur to me. I guess might as well do it that way then, even tough its some extra work...

    Posted in: Triggers
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    posted a message on Is there a way to fadein/out for specific players?

    Is there a way to fadein/out for specific players?

    since I just realized it does it for all players with cinematic trigger -_-

    I wish this was possible, since its useful and cool effect....

    Posted in: Triggers
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    posted a message on New Zergling Burgers Video!

    The concept is nice, but I still suggest doing some serious brainstorming before working with it fullscale.

    • you should try to keep the game quite simple, so people will know how to play it
    • what is there to do? only breeding zerglings and hydras doesnt seem too much fun. I wish there were lots of different stuff you could do
    • do you need to manage the farms somehow?

    anyway looks good. hopefully it will turn out to be something great.

    Posted in: Project Workplace
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    posted a message on yet another...CARD GAME!

    meh decided to make a video

    I guess thats pretty much the look im gong to go. Might make minor changes if I figure out something that would look better.

    Posted in: Project Workplace
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    posted a message on [Warlords ORPG] - Official Thread

    Looking goood!

    gogo obatztrara

    Posted in: Project Workplace
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    posted a message on yet another...CARD GAME!

    Been working with new UI and it should be quite easy to understand. Im still wondering about few things...should I add somekind of chat box, since im not sure if the dialogs will block player messages (make them hader to see).

    Also fixed save/load system. Deck saving should work better and you can name your deck.

    Also the Dueling screen is obviosly now finished yet (as you can see in the picture). Im just not sure should I go with the same layout as before or try to modify it? I would like to make it look better, im just not sure how should I do it...

    the dueling screen just seems a bit too plain for me...what you guys think? Should I try to make it better somehow?

    Posted in: Project Workplace
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    posted a message on Pokemon-style game with SC2 Units + Full Banking

    good enough. Even tough I dont really like Stalkoise, Infestosaur, Bulbsling. Not every name needs to be perfect :)

    good job

    Posted in: Project Workplace
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    posted a message on How do I get specific letters/numbers from string?

    Yup thats all the info I need. Big thanks to you! :)

    Posted in: Triggers
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    posted a message on How do I get specific letters/numbers from string?

    How do I get specific letters/numbers from string?

    like I have a word Cat10Dog, and I want to know what the number in the middle is...Is there a way to pick that info somehow?

    thx

    Posted in: Triggers
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    posted a message on [Blizzard-made Custom Maps] FEEDBACK

    Tested Aiur Chef and StarJeweled...

    I would give starjeweled 5/10, its too long and not so fun to me anyway....

    and Aiur Chef I give 6/10, I love the chef zealots, but the gameplay is seriosly lacking. But I think it has some potential, with more starting abilities it might be fun...

    so I was a bit dissapointed. I actually tought Aiur chef would be awesome, but both games just suck...I might try them again if im really bored, but I guess I will still mainly stick with smascraft which is the best map in bnet...

    Posted in: Map Review
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    posted a message on What makes up a good hero arena?

    Depending on the gameplay...the importance of things may be different.

    Like angel arena was quite fun even tough it had many similar heroes and not too many unique abilities. (it had manyyy heroes)

    On the other hand smashcraft has only handfull of unique heroes but its still really fun.

    Its most important just to make it fun. It can be extremely fun when you just have simple abilities and just kill other players with them....so I guess i dont know whats important, just keep it simple and fun?

    Posted in: General Chat
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