• 0

    posted a message on I need myself a new taco! (I need help)

    @zeldarules28: Go

    Well take a study Interactive Media Design at Deltion in The Netherlands and get it for free... kinda...

    Posted in: Off-Topic
  • 0

    posted a message on I need myself a new taco! (I need help)

    Lol I use Adobe Flash for animations but the .gif export is rubish x3

    Posted in: Off-Topic
  • 0

    posted a message on I need myself a new taco! (I need help)

    Taco 007

    Taco 007 Transparent Background

    Results without the transparent glasses =3

    Posted in: Off-Topic
  • 0

    posted a message on I need myself a new taco! (I need help)

    Taco 007

    Taco 007 Transparent Background

    I hope this is good enough, I'm not that good with facials. Else I finish it tomorrow. =3

    @zeldarules28: Go

    Well I got my copy from School =3. Also thanks for the compliments, much appreciated.

    @TacoManStan: Go

    I done some Paint.net... not realy much and I kinda wanna learn how to use Gimp for costum Buttons. Those blizz Icons are so overused x3.

    Posted in: Off-Topic
  • 0

    posted a message on I need myself a new taco! (I need help)

    @zeldarules28: Go

    Thx, I used Adobe Illustrator Stan's Taco picture and a picture of James Bond to make it. I don't know if u know the pen tool =3. It comes in very nicely when drawing toons.

    @TacoManStan: Go

    Its pretty late out here but I'll try and get it finished. Sunglasses inc =3

    Posted in: Off-Topic
  • 0

    posted a message on I need myself a new taco! (I need help)

    Something Like this:

    Taco 007

    Srry that I'm a little late with that, was a little to busy with school =3. If u like it but u want something else to it just ask. I'm wasn't realy done with it yet.

    Posted in: Off-Topic
  • 0

    posted a message on Recruiting deticated team members...

    I've tried to make a ORPG myself but I realised it was to much work to handle for one person. I might wanna join if you need a data editor. I'm not amazing with it but I can make simple Lvlable hero's, abilities and some more.

    Posted in: Team Recruitment
  • 0

    posted a message on Team Fortress 2: Prop-Hunt

    Well the Author of Doodad hunt is Bounty... he also showed some vids of his 2nd Doodad hunt a few months ago but he stopped with that if I'm right. As far as Laughs and fun goes, Sound and Visuals will do that (the orignal doodad hunt had some fun Banjo Kazooie music). That won't be easy as u said, but maybe u could use references to other games or the SC2 campaign. To do that u need some basic Data editor knowledge or sumone else who can do that.

    Posted in: Miscellaneous Development
  • 0

    posted a message on Team Fortress 2: Prop-Hunt

    well I don't see it personally as a bad thing, but I don't know if people play it bcause of it being there already. I realy liked Doodad Hunt from Bounty due the lag of the WASD Trigger controll. People will play it, but will they continue playing it? If I would make an Prop/Doodad hunt I would add some fun things to it or atleast something new so that people continue playing it.

    Posted in: Miscellaneous Development
  • 0

    posted a message on Where are the good old Broodwar Fun Maps?

    Never played Broodwars so I don't know what features they had x3

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on Starfighter

    the Data WASD system is realy smooth when I test it but I don't know how it will be when it goes multiplayer... Well I'll see if I get everything working.

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on Starfighter

    hehe that kinda a problem, I'm not sure I'll be able to add hight into it. Also I tried the Data Editor WASD movement, seems less laggy than the Trigger one.

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on Starfighter

    I got this Idea for an Science fiction space fighter game. You'll pick your fighter type and do objectives. Meanwhile you find Mods and new pieces for your fighter and refit them onto your ship. I'm not aiming for big ships, but just the smaller ones like the Viking, Banchee, Phoenix, Voidray and Brutelord. Also there will be 2 teams so you can fight each other. Plz give comment and say what u think about it if its good or not. Also tips about the gameplay will be appreciated. I'm not sure I'm gonna do it because its a pretty big concept. Thanks in advance =3

    Starfighter

    The Idea >>> <<<

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on [Data] Customized Movers (Advanced Difficulty)

    If I may ask how do u make a missile start on the Target point, and come down as a nuke? It seems the nuke doesn't has any Mover. Tried to set an offest of the point but the missile seems to be there at the start. Any solutions?

    Posted in: Tutorials
  • 0

    posted a message on Looking to Start a Map Team

    Think he just wants to make a team to help each other with their maps. Say if you have a map and a Idea but don't know exactly how to do it. U can ask your Teammates for help or ask them to make it. If its like this I might be interested in joining your team.

    Posted in: Team Recruitment
  • To post a comment, please or register a new account.