In a distant Planet named the Shire' there once lived 2 distinctive factions' Called the Manifests and the Conclaves' For aeons both of which have waged havoc amongst the lands of the Shire in order to compete for one fruit, The Cradle of Life' called the Cusp of Fig.
How do you switch between 2 validators' for example the first one is valid while the second one isnt like a Day/Night Data Driven, 8oclock is valid as Buff Time for the Hero while once it gets to the 2nd validator 9oclock it deactivates. I tried combine stuffs but there seems to be a bug in my side.
Up to you' In my part its alot easier to choose between Hero Concepts using Data Related Models' and for far more upcoming patches like HoTS Orc Models. :)
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Lore
In a distant Planet named the Shire' there once lived 2 distinctive factions' Called the Manifests and the Conclaves' For aeons both of which have waged havoc amongst the lands of the Shire in order to compete for one fruit, The Cradle of Life' called the Cusp of Fig.
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@MasterWrath: Go
Like the Psionic Slam from Gravitus?
nvm I think they triggered it via Angle Points and stuff thus modifying it with Takes Fatal Damage from Persistent.
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Like the same as mine?
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Heres what I did' From what I noticed Sotis was using Persistent Effect, but it doesnt seem to work other than Modify Unit Height in my side.
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Can you add a timescale cooldown modifier through an Attribute?
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@DrSuperEvil: Go
You mean the other one is Negated with Daytime while the other one isnt? Thanks
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@TyaStarcraft: Go
I tried Condition Validator and both works thanks for the Tip Tya.
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How do you switch between 2 validators' for example the first one is valid while the second one isnt like a Day/Night Data Driven, 8oclock is valid as Buff Time for the Hero while once it gets to the 2nd validator 9oclock it deactivates. I tried combine stuffs but there seems to be a bug in my side.
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@snipez10: Go
Make a Buff then Damage Response change Fraction to 0 then tick Modify Minimum Damage.
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@StealthToast: Go
With an Effect Validator thanks :)
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@snipez10: Go
Invulnerability?
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@bigredalpha: Go
A slight update. :)
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@DrSuperEvil: Go
Yes
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@Sanguinax: Go
Up to you' In my part its alot easier to choose between Hero Concepts using Data Related Models' and for far more upcoming patches like HoTS Orc Models. :)
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Here ya go' I'm gonna be using these for my Mod Patches. :)
Also try this
http://www.sc2mapster.com/forums/resources/tutorials/12163-data-creating-a-powerup-item-that-activates-when-touched/