How do you get the Region Name of a Certain Region once a Unit Enters that Region?
Data Table doesnt work for me because it collides with a data table (string type and not the region type havent tried meddling with it yet either so if anybody could suggest me something, be happy to help in return anyways)
How do you create a Blade Storm Ability like the same as Overdrive from SotIS? which moves the Hero towards a Destination Effect to Target(Idk this part and for some reason my Issue Order isnt working) then applies a Buff towards every target within its Radius.?
If somebody could fairly explain me through a Map, Alotsa thanks :)
lol' but the Cusp of Fig resembles any Yggdrasil-like berry which is also an Orb-like from Assassins Creed, the Apple of Eden.' Which can restore barren wastelands into Shires or Garden' I lack Modelling experience thats why Ive been using basic models for now. (Looking for an Animator either)
the lore is based on a Desolated Planet called the Shire, wherein 2 factions have been struggling to fight over it for aeons, Where only the victors can activate a portal to the spawning of the Fruit.
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How do you get the Region Name of a Certain Region once a Unit Enters that Region?
Data Table doesnt work for me because it collides with a data table (string type and not the region type havent tried meddling with it yet either so if anybody could suggest me something, be happy to help in return anyways)
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How do you hide a certain unit from the Minimap?
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Nice
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As the title says' Is it possible to cut a small portion of a huge region in the entire screen then put a different Region within the small portion?
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Alright where can I find that? :D
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@SoulTaker916: Go
yea.
and what Trigger is it btw? :)
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@Mille25: Go
Whats causing it then? They said its more flexible to use GUI Scripting rather than normal trigger coding.
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@Mille25: Go
So that the game wont lag.
@SoulTaker916: Go
IF ever id use a Number of Players in Player Group, What would the Script look like, is it still IntegerVar < 5 ? (5 Players)
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@SoulTaker916: Go
Alright thanks, With an Incrementing of +1 ^^
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Huge thanks mate, Been working around with Custom Scripts lately and bump upon this problem. Thanks.
btw whats with the Integer IsGreaterThan5 was it Integer 1-5 (Sorry Noobie here)
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Whats the Custom Script for For Each Integer?
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How do you create a Blade Storm Ability like the same as Overdrive from SotIS? which moves the Hero towards a Destination Effect to Target(Idk this part and for some reason my Issue Order isnt working) then applies a Buff towards every target within its Radius.?
If somebody could fairly explain me through a Map, Alotsa thanks :)
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@DrSuperEvil: Go
Its still unsolved until now(or atleast in my side I think), But rate multiplier lowers the cooldown time instead of modifying it. :)
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@Doubleclick123: Go
lol' but the Cusp of Fig resembles any Yggdrasil-like berry which is also an Orb-like from Assassins Creed, the Apple of Eden.' Which can restore barren wastelands into Shires or Garden' I lack Modelling experience thats why Ive been using basic models for now. (Looking for an Animator either)
the lore is based on a Desolated Planet called the Shire, wherein 2 factions have been struggling to fight over it for aeons, Where only the victors can activate a portal to the spawning of the Fruit.
thanks for the reply ^^
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@KingRadical: Go
Rate Multiplier Array = Cooldown set to 2 or better.