Check in your spam folder or other folders. In my gmail it was put in the Categories | Promotions folder.
Rollback Post to RevisionRollBack
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
You can see that you really have spent a lot of time on this, very well done sir!. I do not know what is intentional, I just comment on what I experienced.
TERRAINING
Everything looks lovely. Really like the glacier and cave part. There was some smaller doodads, like rocks, that I could walk straight through. Minor stuff.
So good work on this!
CINEMATICS
Neat beginning where you can talk to Decker and L.A.R.A. The other cinematic could not be skipped and the mouse cursor was showing. I believe this was not the case in mission 2? Other than that I enjoyed it very much, nice camera angles, music, everything!
MISSION
As before when I played it in beta I like the ideĆ” of "alien unknown life", killing the aliens when siding with decker is touching =).
One question, I played the map once and did not research the stim pack upgrade, but I stil lhad it when entering the cave, I am glad I did get it, but is it intentional or not?
Bossfight was really fun to, and love how you Presents
the boss too!
Overall it is great and I am looking foward to plaing mission 2, I have just started it up. One thing I wonder is if there is a way to undo your choices in the Foundry?
You also could manually edit the bank file values, but that would be CHEATING
Rollback Post to RevisionRollBack
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
From the start there were a lot of great stuff. The scenic loading screen, the mission info screen with planet zoom, the hub with clickable heroes and the upgrades. Its all awesome!
The new units/upgrades are unique and interesting and they fit together. They are not just a lot of cool stuff randomly thrown together, they fulfill each other and offer new strategies. Heroes also have nice abilities. Bosses too. I haven't seen a boss fight like that in mission 2 before.
The terrain are very good, I am impressed. The swamp, the glacier, the canyon. You create your own unique terrain types and they are very intriguing. Especially the swamp was just beautiful. The plant life there was magnificent. I see you combine doodads from Zerus, Haven and Char, and it work wonders.
Story is not my forte but I like the small-scale setting in contrast to end-of-the-universe from the get-to. I enjoy it.
I do have some suggestions and bug-reports based on my first playthrough. I do suspect that you aim for a SC:BW old school feel with a slower pace so some of this might not convince you.
Mission 1 had a map that was a bit too big, and combined with the longer time it takes to build/train/upgrade it created a slow start on the campaign. Perhaps the player could start with more units/resources and shorten the distances in the forest.
On mission 3 I didn't know how many waves I should expect. The end-boss also stopped moving and stayed in the canyon.
The difficulty varied a bit. Mission 1 and 4 were very easy while mission 2 and 3 being relatively harder. I played on normal.
The Talent/Point upgrade system were a lot of fun., but perhaps you could create a reset button that will clear the talents and give back your points. In case I press the wrong button while considering talents.
Perhaps a reset/cancel button for the mini-games on mission 4. I had already missed too many hits so I had wait a long time to start a new round.
Wow that is.... very weird. I even see display errors on your cliffs. I have 500+ downloads so far and nobody else is citing this problem and I've had some very menial questions as well.... I suggest a re-install?
Thanks for the thorough assessment. I'm beefing up level 4 for sure in terms of difficulty (wave size caps out MUCH higher) and also there are much more swamp beings on hard and a ludicrous amount more on brutal. Changing the size of map 1 would take a huge overhaul, but I see your point. I wanted to leave it in the player's court how fast they chose to take the bunkers and advance, and it seems most people are turtling hard when given the option. I also kept it big to further show the difference in mechanics between the commando and enforcer, and to have roles for both of them as you build the bunkers. I also wanted resource management to play an actual role (unlike in HotS where you never ever even have to worry) so I hope the fear of running dry is compelling people to push out of the base. Thanks again.
Wow that is.... very weird. I even see display errors on your cliffs. I have 500+ downloads so far and nobody else is citing this problem and I've had some very menial questions as well.... I suggest a re-install?
Yeah, that happens to lot of maps ever since Nova Corpse was release. What is odd not all map are like that, for example I can open Atticuskirk's Ascendancy just fine but I can't open CybrosX evolution of the swarm.
Most noticeable is hultmanable's replicant, I can open few maps without any problem but also can't open the few others.
I told you the secrets were worthwile! You didn't go searching around for nothing! Even if they weren't for anything, I'm sure you would have still looked for them. We all know how much you love finding those secrets.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
Bilxor what the hell man!? I could understand 5 seconds... maybe for 10 i forgive u someday. But 12 seconds?
Ok fine. U win. Seen the awesome playthroughts by deltron,jay. I will endure these seconds just to get the most amazing work ever done by a single person.
You actually have to go to the website and enter your email. And if you don't want to subscribe there is a direct download that requires no email. It's not that hard people.
Rollback Post to RevisionRollBack
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
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Well, it's done!
I've spent the last 13 months and easily over 600 hours creating, perfecting, and testing my campaign. And you can play it right now:
http://lifeforcecampaign.com/
Love some feedback from the community that taught and inspired me. All the best!
glhf
EDIT: here's a commentated playthrough
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
I've already registered my email last week, but still haven't receive any map.
If it is not to much trouble could you please just upload it here.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
@EDHRIANO: Go
Check in your spam folder or other folders. In my gmail it was put in the Categories | Promotions folder.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
Hi,
Played mission 1.
You can see that you really have spent a lot of time on this, very well done sir!. I do not know what is intentional, I just comment on what I experienced.
TERRAINING
Everything looks lovely. Really like the glacier and cave part. There was some smaller doodads, like rocks, that I could walk straight through. Minor stuff. So good work on this!
CINEMATICS
Neat beginning where you can talk to Decker and L.A.R.A. The other cinematic could not be skipped and the mouse cursor was showing. I believe this was not the case in mission 2? Other than that I enjoyed it very much, nice camera angles, music, everything!
MISSION
As before when I played it in beta I like the ideĆ” of "alien unknown life", killing the aliens when siding with decker is touching =). One question, I played the map once and did not research the stim pack upgrade, but I stil lhad it when entering the cave, I am glad I did get it, but is it intentional or not?
Bossfight was really fun to, and love how you Presents the boss too!
Overall it is great and I am looking foward to plaing mission 2, I have just started it up. One thing I wonder is if there is a way to undo your choices in the Foundry?
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
@Hultmanable: Go
You can reset/reside with a different choice by replaying the previous mission. Thanks for the compliments :)
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
You also could manually edit the bank file values, but that would be CHEATING
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Well ... at least I can still watch youtube video play through of it ...
Which is nice ...
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Does finding the secrets unlock extra upgrade tiers? It's unclear what they do.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
I loved it!
From the start there were a lot of great stuff. The scenic loading screen, the mission info screen with planet zoom, the hub with clickable heroes and the upgrades. Its all awesome!
The new units/upgrades are unique and interesting and they fit together. They are not just a lot of cool stuff randomly thrown together, they fulfill each other and offer new strategies. Heroes also have nice abilities. Bosses too. I haven't seen a boss fight like that in mission 2 before.
The terrain are very good, I am impressed. The swamp, the glacier, the canyon. You create your own unique terrain types and they are very intriguing. Especially the swamp was just beautiful. The plant life there was magnificent. I see you combine doodads from Zerus, Haven and Char, and it work wonders.
Story is not my forte but I like the small-scale setting in contrast to end-of-the-universe from the get-to. I enjoy it.
I do have some suggestions and bug-reports based on my first playthrough. I do suspect that you aim for a SC:BW old school feel with a slower pace so some of this might not convince you.
Good work. Looking forward for more.
@EDHRIANO: Go
Wow that is.... very weird. I even see display errors on your cliffs. I have 500+ downloads so far and nobody else is citing this problem and I've had some very menial questions as well.... I suggest a re-install?
@njordys: Go
Thanks for the thorough assessment. I'm beefing up level 4 for sure in terms of difficulty (wave size caps out MUCH higher) and also there are much more swamp beings on hard and a ludicrous amount more on brutal. Changing the size of map 1 would take a huge overhaul, but I see your point. I wanted to leave it in the player's court how fast they chose to take the bunkers and advance, and it seems most people are turtling hard when given the option. I also kept it big to further show the difference in mechanics between the commando and enforcer, and to have roles for both of them as you build the bunkers. I also wanted resource management to play an actual role (unlike in HotS where you never ever even have to worry) so I hope the fear of running dry is compelling people to push out of the base. Thanks again.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
600 hours / 13 months of dedication? I'm gonna try it asap, we shall see if it will reach the God Tier
Yeah, that happens to lot of maps ever since Nova Corpse was release. What is odd not all map are like that, for example I can open Atticuskirk's Ascendancy just fine but I can't open CybrosX evolution of the swarm.
Most noticeable is hultmanable's replicant, I can open few maps without any problem but also can't open the few others.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
@EDHRIANO: Go
why? hmmm....it doesnt contain nova mod.
@JayborinoPlays: Go
It's saved in bank data and will play a role in the next map pack. :)
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
You know what is even mind blowing? I can open Wrath of Taldarim just fine but failed each time tried to open you other map.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
I dont understand why you want some email + confirmation before downloading. I had no patience to download this.
I watched the mission from Jayborino's channel. Good job, really high quality.
@Terhonator: Go
You don't need some email to download this. There is a direct download link on the website (http://lifeforcecampaign.com/missions/).
@JayborinoPlays: Go
I told you the secrets were worthwile! You didn't go searching around for nothing! Even if they weren't for anything, I'm sure you would have still looked for them. We all know how much you love finding those secrets.
@EDHRIANO: Go
I really would suggest reinstalling SC2. You seem to be having a lot of problems.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
@Terhonator: Go
(Has to invest 12 seconds to play free 5 hour campaign)
"I don't have patience for this!!!1"
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
@Bilxor: Go
Bilxor what the hell man!? I could understand 5 seconds... maybe for 10 i forgive u someday. But 12 seconds?
Ok fine. U win. Seen the awesome playthroughts by deltron,jay. I will endure these seconds just to get the most amazing work ever done by a single person.
My mail: [email protected]
@SamsaraNoMas: Go
You actually have to go to the website and enter your email. And if you don't want to subscribe there is a direct download that requires no email. It's not that hard people.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.