Hi I'm having a hard time getting player groups to work mostly because I don't know how to set up the trigger the right way so I was wondering if someone could lend me a helping hand. I want to make a dialog box with class selections on it that show up for each player and then close when said player picks his/her class. Now i know that to do this i need to set up player groups and then tell the game to put each player in said groups, but the part I cant get down is how to make the groups for each player then put each player into the groups I made so that my trigger works, but i just dont know how to do that >.<
I have the same lack of understanding as the OP, except I dont understand the answers :(
I have made many players allied with each other on a 1 on 1 basis, and then go over all that with another set of players, then have to set each individual player in group 1 be enemy with each player in group 2, there really has to be an easier way to set a bunch of players mutually allied, and to declare 2 groups enemies. I figured Player Groups might help (I dont know what a player group is but I figure players in the gourp can be allies without having to say for each one hes an ally with each and every other one)
but when I click on Player group theres no create group, and when I click on add player to playergroup, I get 'add player 1 to playergroup, I click on playergroup in the hope of naming this player_group_1 or something but I dont get a choice of values (ex: 1, 2, 3) but variable something and other choices that I cant figure out.
Hi I'm having a hard time getting player groups to work mostly because I don't know how to set up the trigger the right way so I was wondering if someone could lend me a helping hand. I want to make a dialog box with class selections on it that show up for each player and then close when said player picks his/her class. Now i know that to do this i need to set up player groups and then tell the game to put each player in said groups, but the part I cant get down is how to make the groups for each player then put each player into the groups I made so that my trigger works, but i just dont know how to do that >.<
Here is a pic of what I've tried: http://i305.photobucket.com/albums/nn238/LazyRapture/triggers.png any and all help with this would be so sick ^^
@Voxglhf: Go
have you tried using 'triggering player'?
no i have not ill give that a shot if i can figure it out XD more suggestions always welcome.
In your "Show dialog for" actions, use your variable "Player1" instead of what you have for the "for" part.
Holy shit it worked vadremix thank you so much.
I have the same lack of understanding as the OP, except I dont understand the answers :(
I have made many players allied with each other on a 1 on 1 basis, and then go over all that with another set of players, then have to set each individual player in group 1 be enemy with each player in group 2, there really has to be an easier way to set a bunch of players mutually allied, and to declare 2 groups enemies. I figured Player Groups might help (I dont know what a player group is but I figure players in the gourp can be allies without having to say for each one hes an ally with each and every other one)
but when I click on Player group theres no create group, and when I click on add player to playergroup, I get 'add player 1 to playergroup, I click on playergroup in the hope of naming this player_group_1 or something but I dont get a choice of values (ex: 1, 2, 3) but variable something and other choices that I cant figure out.
Any tip would be welcomed
@IceWendigo: Go
this is very simple, where you make your triggers, hit CTRL+B (or right click and click New>variable) name it, and set its type to playergroup
now when you go to add a player to a playergroup, you simply select that var =)
You could also make it in the temp variable field within the trigger, but id make it a global (aka like I said) so you na have it for latter.