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I wanna make some kind of moba like game and I want a shielding structure to defend a turret. how do I make the turret invulnerable if the protection Structure is alive? It's a trigger right?
Could use an autocast Effect-Target ability that applies a Buff with the Invulnerable flag and have the buff validated that the caster is not dead.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Trigger ?
Something like this should work I think.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Thank you both so much! I tried both and they both worked well! Thanks!
I wanna make some kind of moba like game and I want a shielding structure to defend a turret. how do I make the turret invulnerable if the protection Structure is alive? It's a trigger right?
Could use an autocast Effect-Target ability that applies a Buff with the Invulnerable flag and have the buff validated that the caster is not dead.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Trigger ?
Something like this should work I think.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Thank you both so much! I tried both and they both worked well! Thanks!