I'm just now getting back into the map editor after about 2 years of just not being interested, and I've found that it's running slower than how it did 2 years ago, unless this is just how the editor's always been? Now I'm sure this question has been asked before, but I can't seem to figure out through my own trouble shooting and googling as to why my editor is so damn laggy! Creating box selections has about a .4 or .5 second delay between me clicking and swiping, and the selection box being created. I'm also having issues panning the editor camera over terrain as it gets skippy and slow. Maps load fairly fast, and other things like the trigger and data editor pop up relatively fast. Adding units and doodads doesn't seem to slow the editor down too much more than what it's already at.
I'll go over all the main things I've done in attempts to fix this. Just for the record, none of these have shown any signs of increasing the editor's speed.
1. Google
2. Set all graphics to low
3. Disabled 2nd monitor
4. Used maps as small as 40x40
5. Created maps only with WoL assets
6. Changed terrain editor to 60 fps max
7. Re installed.
SC2 itself runs smoothly at Ultra no problem
My computer goes as follows:
Windows 7
AMD Phenom II x4 960t CPU 3.00 GHz
GeForce GTX 650 2gb
8 GB ram
This doesn't appear to be normal behavior of the editor from what I remember.
The Terraining issue I can fix for you, and ive never found a troubleshooter that will tell you this but:
Go into your mouse options, and enable a tail on your cursor. I am not sure the science behind this, but for me, and a dozen other people, this has solved the problem of massive lag while viewing terrain in the editor. Personally, I went from "insanely jumpy, dropping to 2 FPS" to "500 FPS" so, it was an instantly noticeable difference.
I'm just now getting back into the map editor after about 2 years of just not being interested, and I've found that it's running slower than how it did 2 years ago, unless this is just how the editor's always been? Now I'm sure this question has been asked before, but I can't seem to figure out through my own trouble shooting and googling as to why my editor is so damn laggy! Creating box selections has about a .4 or .5 second delay between me clicking and swiping, and the selection box being created. I'm also having issues panning the editor camera over terrain as it gets skippy and slow. Maps load fairly fast, and other things like the trigger and data editor pop up relatively fast. Adding units and doodads doesn't seem to slow the editor down too much more than what it's already at. I'll go over all the main things I've done in attempts to fix this. Just for the record, none of these have shown any signs of increasing the editor's speed. 1. Google 2. Set all graphics to low 3. Disabled 2nd monitor 4. Used maps as small as 40x40 5. Created maps only with WoL assets 6. Changed terrain editor to 60 fps max 7. Re installed. SC2 itself runs smoothly at Ultra no problem My computer goes as follows: Windows 7 AMD Phenom II x4 960t CPU 3.00 GHz GeForce GTX 650 2gb 8 GB ram This doesn't appear to be normal behavior of the editor from what I remember.
The Terraining issue I can fix for you, and ive never found a troubleshooter that will tell you this but:
Go into your mouse options, and enable a tail on your cursor. I am not sure the science behind this, but for me, and a dozen other people, this has solved the problem of massive lag while viewing terrain in the editor. Personally, I went from "insanely jumpy, dropping to 2 FPS" to "500 FPS" so, it was an instantly noticeable difference.
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@GlornII: Go
Thank you! That fixes the biggest issue I had, I can live with a slow box swipe, but the terrain thing was bugging me like hell.