- Units that have stated gold bounty's now display the bounty with some blue floating text when killed.
-Hero Ui icons changed up a bit.
-Some weapons have disappeard of units , i needed to manually put them back on and configure the actors.
-Shop Train.. for items and units.. it seems to no longer go off the reqirements of the "train ability" ( it now goes of the requirements on the unit itself ) (mineral /vespene im refering too) before you could state the mineral /vespene in the train ability.
-All my triggers for my map did not work anymore, However i just double clicked them , re entered and saved.. Working now.. (very confusing)
-the sentry unit apparently has been confused in the bunch with the disruptor under "train abilities" .. So you have to manually fix it and re-specify the sentry.
-terran units actually transition out of the medivac properly now, marines/ghost/marader all jump out
There are lots of new audio added in this last patch including Mission Music.
What I really wanted to say though is the Lurker's sound files are back in. Same with the Lurker Den. I have no idea what else but this is big. They were previously blank, placeholder files after the unit was removed.
"I just figured out that with phase 2 of the beta, plenty of new sound files were added to the "Play Sound" trigger.
You can hear most of the tutorial sounds from the adjutant, executor or queen.
They even added special UMS ones for us to use for a game like DOTA, just type in search "modutilityvoice" and you get sounds like "headshot", "first blood", "ganked!" and stuff like colors such as "green", "red", theres more stuff like "GG", "locked", "goal!", "left", "T", "Z", and hundreds more.
Its a huge list of amazing things that can be used in our maps.
The terrain texture "Tyrador Bricks" is now broken. I believe it will come with the release along with hopefully the niffleim (lol WoW) winter set.
Model modifications has come to "Space Platform Cliff Doodad Medium" along with some new variations.
Undocumented Editor Changes for Patch 16 go here.
cant tell much since bnet is down but:
- new desktop icon - new icons in the upper menu bar - bnet login needed (maybe only one time, dont know) to use the editor
hopefully the servers are up tomorrow so that i can start testing
If not mentioned, there is a spell checker now.
FYI this was available through console.
I have view of the Terrain Editor when the editor starts up, but that confirmation message prevents me from exploring anywhere else.
There are new units in the unit layer... but I can't see what they are called yet. Also all the green icons have been changed to blue.
don't see new models unfortunately
i spotted a few
- Units that have stated gold bounty's now display the bounty with some blue floating text when killed.
-Hero Ui icons changed up a bit.
-Some weapons have disappeard of units , i needed to manually put them back on and configure the actors.
-Shop Train.. for items and units.. it seems to no longer go off the reqirements of the "train ability" ( it now goes of the requirements on the unit itself ) (mineral /vespene im refering too) before you could state the mineral /vespene in the train ability.
-All my triggers for my map did not work anymore, However i just double clicked them , re entered and saved.. Working now.. (very confusing)
-the sentry unit apparently has been confused in the bunch with the disruptor under "train abilities" .. So you have to manually fix it and re-specify the sentry.
-terran units actually transition out of the medivac properly now, marines/ghost/marader all jump out
There are lots of new audio added in this last patch including Mission Music.
What I really wanted to say though is the Lurker's sound files are back in. Same with the Lurker Den. I have no idea what else but this is big. They were previously blank, placeholder files after the unit was removed.
Get Camera Yaw of Player doesn't work and Boss bar's have no texture :(
Made a post about this,
"I just figured out that with phase 2 of the beta, plenty of new sound files were added to the "Play Sound" trigger.
You can hear most of the tutorial sounds from the adjutant, executor or queen.
They even added special UMS ones for us to use for a game like DOTA, just type in search "modutilityvoice" and you get sounds like "headshot", "first blood", "ganked!" and stuff like colors such as "green", "red", theres more stuff like "GG", "locked", "goal!", "left", "T", "Z", and hundreds more.
Its a huge list of amazing things that can be used in our maps.
I recommend checking it out :)"
The terrain texture "Tyrador Bricks" is now broken. I believe it will come with the release along with hopefully the niffleim (lol WoW) winter set. Model modifications has come to "Space Platform Cliff Doodad Medium" along with some new variations.
Should be noted as important, many 3ps maps died becuz of this, includes Malu's great waterworks...