I've just started to play around with the Galaxy editor (done a lot of mapping in Wc3 though) and came across this problem already.
The text of dialog items doesn't show properly (see attachments). I tried buttons, checkboxes (the tooltips don't work either) and labels.
I then downloaded a tutorial map for dialogs and started it: all good. I opened it in the editor and tried to renamed one button (from "pick hero" to "bla" or something...). result: none of the texts are working again.
you have to make a dialog visible which you have not done in the editor pic. Use the "show dialog" action.
As for the in-game image this is what can happen when you edit the galaxy script from a map but the localization data is not up to date... Something about it not actually storing the raw text but a reference to a string so that you can have a version in different languages. Don't really know much about it or how to easily fix it.
can you show an image from a blank map with just the code:
create dialog .......
create label with text "abc" for last created dialog
show last created dialog
Thanks a lot, you were right, it has to do with languages. It came to my mind that I changed the editor language from german to enUS while I was working on the map (my game is german and I cannot find a option to change that). I played around with the language settings and dialogs items the last couple of minutes but wasn't able to find any regularities. I believe the error occurs everytime you change the language of the editor while the map is already open. I guess I'll just start a new map then ;)
Hi,
I've just started to play around with the Galaxy editor (done a lot of mapping in Wc3 though) and came across this problem already.
The text of dialog items doesn't show properly (see attachments). I tried buttons, checkboxes (the tooltips don't work either) and labels.
I then downloaded a tutorial map for dialogs and started it: all good. I opened it in the editor and tried to renamed one button (from "pick hero" to "bla" or something...). result: none of the texts are working again.
So, can anyone help me?
Screenshot ingame
Screenshot editor
@Elmaex: Go
You might have to Re-Link some stuff.
you have to make a dialog visible which you have not done in the editor pic. Use the "show dialog" action.
As for the in-game image this is what can happen when you edit the galaxy script from a map but the localization data is not up to date... Something about it not actually storing the raw text but a reference to a string so that you can have a version in different languages. Don't really know much about it or how to easily fix it.
can you show an image from a blank map with just the code:
create dialog .......
create label with text "abc" for last created dialog
show last created dialog
to see if that works?
Thanks a lot, you were right, it has to do with languages. It came to my mind that I changed the editor language from german to enUS while I was working on the map (my game is german and I cannot find a option to change that). I played around with the language settings and dialogs items the last couple of minutes but wasn't able to find any regularities. I believe the error occurs everytime you change the language of the editor while the map is already open. I guess I'll just start a new map then ;)
Yes, it is localization issues and it can be fixed but I am unsure how.