Hello, i am making a map where there is a increasing and decreasing lava level, all this stuff is done with the damage.
Troubles come from the unpathable aspect of the lava, i want to avoid units to walk there and be dead by a missclick on the minimap or something like that.
So basically, i made one region of all the area i want unpathable ground when lava is up but i can't find anywhere a trigger which make a region unpathable for ground.
Thanks for the help :)
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Hello, i am making a map where there is a increasing and decreasing lava level, all this stuff is done with the damage. Troubles come from the unpathable aspect of the lava, i want to avoid units to walk there and be dead by a missclick on the minimap or something like that. So basically, i made one region of all the area i want unpathable ground when lava is up but i can't find anywhere a trigger which make a region unpathable for ground. Thanks for the help :)