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well im trying to make only player 1's unit teleport to his base by walking in a ceratin place but i cant seem to find the right trigger
as far as i know this is how it should work im wrong i guess-
event- (agent of player 1 for (triggering unit)) enters within 2.0 of point 001
action- move (triggering unit) instantly to point 002 (no blend)
found out how to do it im going to post to help people that are having the same problem this is the trigger for player 1
condition- (owner of triggering unit)) == 1
player 2 cant enter this teleporter or use it in any way
edit- the event can be just triggering unit you dont need agent of player 1
well im trying to make only player 1's unit teleport to his base by walking in a ceratin place but i cant seem to find the right trigger
as far as i know this is how it should work im wrong i guess-
event- (agent of player 1 for (triggering unit)) enters within 2.0 of point 001
action- move (triggering unit) instantly to point 002 (no blend)
found out how to do it im going to post to help people that are having the same problem this is the trigger for player 1
event- (agent of player 1 for (triggering unit)) enters within 2.0 of point 001
condition- (owner of triggering unit)) == 1
action- move (triggering unit) instantly to point 002 (no blend)
player 2 cant enter this teleporter or use it in any way
edit- the event can be just triggering unit you dont need agent of player 1