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Hello everyone. I've been trying to find a way to set the life armor of a specific unit through the trigger editor. I've checked the presets under Set Unit Property and it has Life and Maximum Life, but not life armor. Any ideas?
Hmm, you might have to do a set catalog value. I've never gotten into modifying data fields but I'm assuming that's how it's done,
Sadly catalog value only takes string inputs so it doesn't work for Life Armor value :(@Atl0s: Go
Convert String To Integer
Some sort of witchcraft.
But really if you want to modify the armor value of an individual unit the way to do is is via behaviors.
@RileyStarcraft: Go
I don't understand why they allow you to update a units life, shields, and energy via unit property but armor is treated differently.
You could create a new Upgrade, have it give the desired armor effect, and then use a trigger to Set Upgrade Level.
Hello everyone. I've been trying to find a way to set the life armor of a specific unit through the trigger editor. I've checked the presets under Set Unit Property and it has Life and Maximum Life, but not life armor. Any ideas?
Hmm, you might have to do a set catalog value. I've never gotten into modifying data fields but I'm assuming that's how it's done,
Sadly catalog value only takes string inputs so it doesn't work for Life Armor value :(@Atl0s: Go
Convert String To Integer
Some sort of witchcraft.
But really if you want to modify the armor value of an individual unit the way to do is is via behaviors.
@RileyStarcraft: Go
I don't understand why they allow you to update a units life, shields, and energy via unit property but armor is treated differently.
You could create a new Upgrade, have it give the desired armor effect, and then use a trigger to Set Upgrade Level.