So I am trying to get a Marine to be able to morph into a variety of things.
right now I am playing with the Siege Tank's siege mode morph ability to get the hang of it. I have the whole morphing thing down more or less, there are just a few kinks that need to be worked out. This is where you guys come in =D.
When I'm trying to morph the tank into a Battlecruiser or Thor, it goes invisible during the siege mode animation (which i think is fine), then transforms into them and I can see them. When I try a Probe or Reaper, it goes invisible and stays invisible. Why is it doing this? I also can't select the units at all once I morph them so if I deselect, then I can no longer select them.
And as an fyi, the siege tank i'm using is a new unit, not a duplicate. The actor is a duplicate of the siege tank, the unit it is morphing into is the original, unchanged, unit, and the siege mode ability is a duplicate that is changed so it sieges into another unit. Dunno if that's helpful...
As far as selecting the unit after it changes, check the unit flags on all affected units to ensure all the appropriate boxes are check and the ones that should be empty are.
For the invisible part, I'd start with whatever unit it changes to. Checking to make sure the actors and art are set up to work as intended.
I'm still learning the data editor so I don't have a lot of expertise, but that's where I'd start the troubleshooting.
I looked through the unit flags. I found that "Cannot be Clicked" and "Cannot be Highlighted" were checked, but when I unchecked them, it made no difference.
I also tried making a new probe unit and actor and associated them correctly to see if that would help. Nope. The probe is still invisible. It has no UI portrait either, only the health/shields and stat info.
Also, the Probe does show up in the terrain editor with the correct actor, which leads me to believe it's not something wrong with the actor, but maybe I'm just not doing a correct association for the siege tank siege mode ability.
Hi,
So I am trying to get a Marine to be able to morph into a variety of things.
right now I am playing with the Siege Tank's siege mode morph ability to get the hang of it. I have the whole morphing thing down more or less, there are just a few kinks that need to be worked out. This is where you guys come in =D.
When I'm trying to morph the tank into a Battlecruiser or Thor, it goes invisible during the siege mode animation (which i think is fine), then transforms into them and I can see them. When I try a Probe or Reaper, it goes invisible and stays invisible. Why is it doing this? I also can't select the units at all once I morph them so if I deselect, then I can no longer select them.
And as an fyi, the siege tank i'm using is a new unit, not a duplicate. The actor is a duplicate of the siege tank, the unit it is morphing into is the original, unchanged, unit, and the siege mode ability is a duplicate that is changed so it sieges into another unit. Dunno if that's helpful...
Help? =D
@Darknuke1987: Go
As far as selecting the unit after it changes, check the unit flags on all affected units to ensure all the appropriate boxes are check and the ones that should be empty are.
For the invisible part, I'd start with whatever unit it changes to. Checking to make sure the actors and art are set up to work as intended.
I'm still learning the data editor so I don't have a lot of expertise, but that's where I'd start the troubleshooting.
@Phox13: Go
I looked through the unit flags. I found that "Cannot be Clicked" and "Cannot be Highlighted" were checked, but when I unchecked them, it made no difference.
I also tried making a new probe unit and actor and associated them correctly to see if that would help. Nope. The probe is still invisible. It has no UI portrait either, only the health/shields and stat info.
Also, the Probe does show up in the terrain editor with the correct actor, which leads me to believe it's not something wrong with the actor, but maybe I'm just not doing a correct association for the siege tank siege mode ability.
Edit: I also have a post here http://us.battle.net/sc2/en/forum/topic/374942628 if someone wants more information on what I've been trying to do.
OHHH MAN THIS TUTORIAL IS A GOD SEND FOR MORPHING! I got it working 100% perfectly using this. Hallelujah!
http://forums.sc2mapster.com/development/map-development/881-morphing-buildings-guide/#p9
I think you should make a test map and do this with all standard Units
Ive had an amazing ammount of things not working correctly while duplicating anything.