Has anyone received this error? My map is "ready to publish," but every time I try it gets to 70-90% and gives the status "Failed" with the info "Transmitting Header File"
Any help?? Very appreciated
Edit: at the bottom it says "Upload Error: [..] Default values are not valid (C:\ProgramData\Blizzard Entertainment\Battle.net\Cache\TMP\05482BB[..more numbers])"
[brackets] because I can't copy from that field :(
I tried deleting the "TMP" folder from my cache, with no success, though it didn't break sc2 heh
It means there is an error with your Game Attributes/Variants (most likely) or possibly player settings (usually when you copy and pasted player data to another slot).
Remove the game attributes/variants (back up first ^^) and try to upload it. If that does not work, reset all player settings.
I removed all attributes and variants with no success, I had to reset the player settings fully. Thanks for your help!
Solved but ... I don't understand; I was using these player settings earlier with no problem. Do I just need to set them back up? Was there some patch that made my settings deprecated?
Quote from kozm0naut:
I've narrowed this down exactly to Player Colors in the Player Properties window. Any time I set any player's color I get this error. :(
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I'm guessing it's because of the paradox between your player colours setting in player properties and player colours setting in Game variants.
It means there is an error with your Game Attributes/Variants (most likely) or possibly player settings (usually when you copy and pasted player data to another slot).
Remove the game attributes/variants (back up first ) and try to upload it. If that does not work, reset all player settings.
Default values not valid means it's with Player Properties, not Game Attributes/Variants, for future reference (every test I've made has shown that, at least).
Edit: I guess if you use "custom" instead of 2 teams it works the way it should.
Whenever I set (Game) Teams to 2 Teams I get a corrupt header. I don't notice anything wrong with my team settings. I've had it work before but all of the sudden now its a corrupt header unless I turn (Game) Teams to - (Game) Teams - (none)
Has anyone received this error? My map is "ready to publish," but every time I try it gets to 70-90% and gives the status "Failed" with the info "Transmitting Header File"
Any help?? Very appreciated
Edit: at the bottom it says "Upload Error: [..] Default values are not valid (C:\ProgramData\Blizzard Entertainment\Battle.net\Cache\TMP\05482BB[..more numbers])"
[brackets] because I can't copy from that field :(
I tried deleting the "TMP" folder from my cache, with no success, though it didn't break sc2 heh
It means there is an error with your Game Attributes/Variants (most likely) or possibly player settings (usually when you copy and pasted player data to another slot).
Remove the game attributes/variants (back up first ^^) and try to upload it. If that does not work, reset all player settings.
I removed all attributes and variants with no success, I had to reset the player settings fully. Thanks for your help!
Solved but ... I don't understand; I was using these player settings earlier with no problem. Do I just need to set them back up? Was there some patch that made my settings deprecated?
@kozm0naut:
You may have copied and pasted player information to another player. It happens. Just write them up manually again and it will work.
I've narrowed this down exactly to Player Colors in the Player Properties window. Any time I set any player's color I get this error. :(
Quote from kozm0naut:
I've narrowed this down exactly to Player Colors in the Player Properties window. Any time I set any player's color I get this error. :(
----
I'm guessing it's because of the paradox between your player colours setting in player properties and player colours setting in Game variants.
@zifoon: Go
I've eliminated all game variant and attribute settings, so there shouldn't be any conflict. Can these values only be set within Variants?
Default values not valid means it's with Player Properties, not Game Attributes/Variants, for future reference (every test I've made has shown that, at least).
Edit: I guess if you use "custom" instead of 2 teams it works the way it should.
Whenever I set (Game) Teams to 2 Teams I get a corrupt header. I don't notice anything wrong with my team settings. I've had it work before but all of the sudden now its a corrupt header unless I turn (Game) Teams to - (Game) Teams - (none)