I have a building that I've scaled up to 1.3x its normal size. The problem with this is that units that try to attack it, now end up inside it.
How do you fix this? Is there a way to change the radius?
Things that don't work:
Movement - Inner Radius
Movement - Radius
I've tried changing the footprint, and this does work, but because you can also scale units, I'm thinking there must be another way to change the collision size of a unit, right?
I have a building that I've scaled up to 1.3x its normal size. The problem with this is that units that try to attack it, now end up inside it.
How do you fix this? Is there a way to change the radius?
Things that don't work:
Movement - Inner Radius
Movement - Radius
I've tried changing the footprint, and this does work, but because you can also scale units, I'm thinking there must be another way to change the collision size of a unit, right?
I have the same problem, any help?
Hey? Anyone?
@Farmrush: Go
Remove the pathing footprint (i.e. set to [None]), then it'll use movement - radius. The footprint, if there is one, overrides the radius.