If you are making a chessboard map someone made one that did this with highlighted squares for possible paths for the pieces and such, if you can find it it would probably be able to help you alot.
Thanks for the tip ZeroAme. The map you were talking about is named ChessCraft, exactly the working title of my map as well. Kinda obvious i guess. I'll look further into the trigger realisation to learn from it.
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I want to move a unit in an unusual way. Instead of directly giving a moving order, i want to click at a highlighted area. Like so:
Any ideas how to do this? Especially the highlight part.
Use triggers, regions, points
Use the "Unit is Selected" event
and possibly
create unit or doodad actions
do some looking around, you should really be able to find what you need by browsing
If you are making a chessboard map someone made one that did this with highlighted squares for possible paths for the pieces and such, if you can find it it would probably be able to help you alot.
Thanks for the tip ZeroAme. The map you were talking about is named ChessCraft, exactly the working title of my map as well. Kinda obvious i guess. I'll look further into the trigger realisation to learn from it.