Yeah but that changes the model to Ghost model. What I want is a Spectre model, playing an animation that is in the Ghost animation list. I don't know if that's possible, if all the animations are linked to a specific model, it is likely that it can't work. In that case, maybe it is possible to export the Ghost animations, and re-import them and apply them to the Spectre ? But I don't event know if we can export/import animation and add animations to units...
You mean make his body move the same way as the ghost body moves? no, you cant do that at all, its "the model" doing it, you would have to export it then import it.
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Hi everyone. I'm having trouble with unit animations, and I'm wondering : is it possible to use, say, a Ghost animation on a Spectre, and how ?
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you want the model of the ghost? ... if so duplicate the ghost actor and link it to the ghost instead..
@Jinxxx123: Go
No, I want the model of the Spectre, playing an animation of the Ghost
@NezgalMB: Go
yes it is possible
call the "Swap model" actor message, swap it to the ghost, make it play its animation, then swap it back.
@Molsterr: Go
Yeah but that changes the model to Ghost model. What I want is a Spectre model, playing an animation that is in the Ghost animation list. I don't know if that's possible, if all the animations are linked to a specific model, it is likely that it can't work. In that case, maybe it is possible to export the Ghost animations, and re-import them and apply them to the Spectre ? But I don't event know if we can export/import animation and add animations to units...
@NezgalMB: Go
You mean make his body move the same way as the ghost body moves? no, you cant do that at all, its "the model" doing it, you would have to export it then import it.
@Molsterr: Go
Ok, that's what I feared. And how can I export it, make the Spectre do the Ghost animation, and import it?