So my map is mostly space. That is, Space Platform minus the ground.
I want to set up pathing and sight blockers to create map "compartments." But they have to be in space and not on ground; naturally, they must block air units from moving from one compartment and into another.
How would I go about doing this? Warcraft 3 achieved this through the use of boundary tiles, is there such a function in Starcraft?
You can use the pathing tool to place no fly zones, which I assume keep flyers out. As for sight blocking air units, I'm not sure. There are some sight blocking doodads that might work or that you might be able to modify to work.
So my map is mostly space. That is, Space Platform minus the ground.
I want to set up pathing and sight blockers to create map "compartments." But they have to be in space and not on ground; naturally, they must block air units from moving from one compartment and into another.
How would I go about doing this? Warcraft 3 achieved this through the use of boundary tiles, is there such a function in Starcraft?
@SuzuQQ: Go
You can use the pathing tool to place no fly zones, which I assume keep flyers out. As for sight blocking air units, I'm not sure. There are some sight blocking doodads that might work or that you might be able to modify to work.
@roguelike: Go
i think you can make an invisible object on both ground and air planes that collides with units and that may work
as roguelike said, use the pathing tool, select "pathing" and you can set ground, air, and building.
Okay, but I need a true boundary. That is, two units on either side act as if the other does not exist.
Example:
X | O
X sees O, but will not attack him.
I am looking for something similar, on how to make a unit block LoS
http://forums.sc2mapster.com/development/map-development/10060-modify-unit-so-it-blocks-los/
Having something that blocks LoS + pathing would solve your problem too ^^
Use pathing tool + LOS blocking doodad?
Okay... also, is there a way to block air pathing without the annoying no-fly zones?
To think Blizzard could have simplified this by giving us border tiles. -_-
Heck, I want the old Warcraft 3 tiles back. They were really easy to use and you could still make great terrain with them.