Hi, I am making a dumb map and am trying to make a spine crawler doodad so I can adjust the size without the map no longer being Melee. Just wondering if/how that would be possible, thanks :)
You can set the 'Art: Scale' field in the unit's actor (the actor 'Spine Crawler'). Not sure if this affects Melee eligibility but that's an easy solution, and it only affects appearances, no gameplay at all.
Hi, I am making a dumb map and am trying to make a spine crawler doodad so I can adjust the size without the map no longer being Melee. Just wondering if/how that would be possible, thanks :)
You can set the 'Art: Scale' field in the unit's actor (the actor 'Spine Crawler'). Not sure if this affects Melee eligibility but that's an easy solution, and it only affects appearances, no gameplay at all.
In reply to BaneBirst:
Sadly it does remove melee eligibility :(( I think it amy just not be possible
Well, you could try to replace existing doodad with said model .
Perhaps light yellow or red ?
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Have you tried making a custom Doodad type actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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